Searched refs:bri (Results 1 – 1 of 1) sorted by relevance
518 f32 x, y, z, r, g, b, dx, dy, bri; in PreLighting() local536 bri = z / ( dx * dx + dy * dy + z ); in PreLighting()537 r += bri * MyColors[col].r; in PreLighting()538 g += bri * MyColors[col].g; in PreLighting()539 b += bri * MyColors[col].b; in PreLighting()