Searched refs:atan2f (Results 1 – 2 of 2) sorted by relevance
872 hAngle = -atan2f( ballPosInCamera.x, ballPosInCamera.z ) + 3.14f; in CameraUpdate()874 hAngle = -atan2f( ballPosInCamera.x, ballPosInCamera.z ) - 3.14f; in CameraUpdate()877 vAngle = -atan2f( ballPosInCamera.y, ballPosInCamera.z ) + 3.14f; in CameraUpdate()879 vAngle = -atan2f( ballPosInCamera.y, ballPosInCamera.z ) - 3.14f; in CameraUpdate()908 hAngle = -atan2f( cubePosInCamera.x, cubePosInCamera.z ) + 3.14f; in CameraUpdate()910 hAngle = -atan2f( cubePosInCamera.x, cubePosInCamera.z ) - 3.14f; in CameraUpdate()913 vAngle = -atan2f( cubePosInCamera.y, cubePosInCamera.z ) + 3.14f; in CameraUpdate()915 vAngle = -atan2f( cubePosInCamera.y, cubePosInCamera.z ) - 3.14f; in CameraUpdate()
61 #define atan2f (f32)atan2 macro699 theta = atan2f( scale, q->w ); in C_QUATLogN()