Searched refs:animSteps (Results 1 – 4 of 4) sorted by relevance
260 u32 animSteps = 100; in AnimTick() local262 f32 animStepFwd = animLoopBack / animSteps; in AnimTick()268 if((ticks % animSteps) == 0) in AnimTick()
288 u32 animSteps = 100; in AnimTick() local290 f32 animStepFwd = animLoopBack / animSteps; in AnimTick()296 if((ticks % animSteps) == 0) in AnimTick()
336 u32 animSteps = 100; in AnimTick() local338 f32 animStepFwd = animLoopBack / animSteps; in AnimTick()344 if((ticks % animSteps) == 0) in AnimTick()
467 u32 animSteps = 100; in AnimTick() local469 f32 animStepFwd = animLoopBack / animSteps; in AnimTick()475 if((ticks % animSteps) == 0) in AnimTick()