Home
last modified time | relevance | path

Searched refs:angle2 (Results 1 – 3 of 3) sorted by relevance

/RvlSDK-3.2.2/build/demos/gxdemo/src/Indirect/
Dind-bump-st.c126 f32 angle1, angle2; in donutCoord() local
129 angle2 = (f32) b*2*PI/N2; in donutCoord()
131 result.x = (R1 - (R2*cosf(angle2))) * cosf(angle1); in donutCoord()
132 result.y = (R1 - (R2*cosf(angle2))) * sinf(angle1); in donutCoord()
133 result.z = R2 * sinf(angle2); in donutCoord()
135 result.nx = - cosf(angle2) * cosf(angle1); in donutCoord()
136 result.ny = - cosf(angle2) * sinf(angle1); in donutCoord()
137 result.nz = sinf(angle2); in donutCoord()
143 result.tx = sinf(angle2) * cosf(angle1); in donutCoord()
144 result.ty = sinf(angle2) * sinf(angle1); in donutCoord()
[all …]
/RvlSDK-3.2.2/build/demos/gxdemo/src/TexGen/
Dspheremap.c38 static f32 angle2[6] = {0.0F, 0.0F, 0.0F, 0.0F, 180.0F, 180.0F}; variable
408 if (angle2[i]) in drawSphereMap()
411 MTXRotDeg(tmp, 'y', angle2[i]); in drawSphereMap()
Dparabolicmap.c53 f32 angle2[2] = {0.0F, 180.0F}; // around y axis variable
448 if (angle2[a2]) in drawParaboloidMap()
451 MTXRotDeg(tmp, 'y', angle2[a2]); in drawParaboloidMap()