Searched refs:WIDTH_LYR1 (Results 1 – 3 of 3) sorted by relevance
19 #define WIDTH_LYR1 128 macro33 #define WORLD_WIDTH (WIDTH_LYR1 * TILE_WIDTH_LYR1)56 static u8 tmap1[WIDTH_LYR1 * HEIGHT_LYR1] ATTRIBUTE_ALIGN(32);58 static u8 map1[WIDTH_LYR1 * HEIGHT_LYR1] =259 for (nI=0; nI<WIDTH_LYR1; nI++) in MapInit()266 poShip.rPosX = (f32) nI/WIDTH_LYR1; in MapInit()
22 #define WIDTH_LYR1 64 macro89 static u8 tmap1[WIDTH_LYR1 * HEIGHT_LYR1 * 2] ATTRIBUTE_ALIGN(32);182 WIDTH_LYR1, // width in TexInit()217 for (nI=0; nI<WIDTH_LYR1; nI++) in TexUpdate()222 dx = ((f32) nI / WIDTH_LYR1) - 0.5f; in TexUpdate()225 dx = (f32) nI / WIDTH_LYR1 * cosf(rot); in TexUpdate()264 DCFlushRange((void *) tmap1, WIDTH_LYR1 * HEIGHT_LYR1 * 2); in TexUpdate()
20 #define WIDTH_LYR1 128 macro49 #define WORLD_WIDTH (WIDTH_LYR1 * TILE_WIDTH_LYR1)62 static unsigned char map1[WIDTH_LYR1 * HEIGHT_LYR1] =320 for (nI=0; nI<WIDTH_LYR1; nI++) in MapInit()333 for (nI=0; nI<WIDTH_LYR1; nI++) in MapInit()