Searched refs:VECNormalize (Results 1 – 14 of 14) sorted by relevance
| /RvlSDK-3.2.2/build/demos/gxdemo/src/Framebuffer/ |
| D | frb-fld-int-aa.c | 197 VECNormalize((VecPtr) vertMid01, (VecPtr) vertMid01); in Tri() 201 VECNormalize((VecPtr) vertMid12, (VecPtr) vertMid12); in Tri() 205 VECNormalize((VecPtr) vertMid20, (VecPtr) vertMid20); in Tri()
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| D | frb-fld-dbs-aa.c | 193 VECNormalize((VecPtr) vertMid01, (VecPtr) vertMid01); in Tri() 197 VECNormalize((VecPtr) vertMid12, (VecPtr) vertMid12); in Tri() 201 VECNormalize((VecPtr) vertMid20, (VecPtr) vertMid20); in Tri()
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| D | frb-aa-full.c | 290 VECNormalize((VecPtr) vertMid01, (VecPtr) vertMid01); in Tri() 294 VECNormalize((VecPtr) vertMid12, (VecPtr) vertMid12); in Tri() 298 VECNormalize((VecPtr) vertMid20, (VecPtr) vertMid20); in Tri()
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| /RvlSDK-3.2.2/build/libraries/mtx/src/ |
| D | vec.c | 726 VECNormalize( &aTmp, &aTmp ); in C_VECHalfAngle() 727 VECNormalize( &bTmp, &bTmp ); in C_VECHalfAngle() 733 VECNormalize( &hTmp, half ); in C_VECHalfAngle() 783 VECNormalize( &uI, &uI); in C_VECReflect() 784 VECNormalize( normal, &uN); in C_VECReflect() 795 VECNormalize( dst, dst ); in C_VECReflect()
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| D | quat.c | 766 VECNormalize(axis, &nAxis); in C_QUATRotAxisRad()
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| D | mtx.c | 2448 VECNormalize( &vLook,&vLook ); in C_MTXLookAt() 2453 VECNormalize( &vRight,&vRight ); in C_MTXLookAt()
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| /RvlSDK-3.2.2/build/demos/gxdemo/src/TexGen/ |
| D | tg-project.c | 321 VECNormalize(&xAxis,&xAxis); in MakeModelMtx() 322 VECNormalize(&yAxis,&yAxis); in MakeModelMtx() 323 VECNormalize(&zAxis, &zAxis); in MakeModelMtx()
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| D | tg-clr-persp.c | 261 VECNormalize(&xAxis,&xAxis); in MakeModelMtx() 262 VECNormalize(&yAxis,&yAxis); in MakeModelMtx() 263 VECNormalize(&zAxis, &zAxis); in MakeModelMtx()
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| /RvlSDK-3.2.2/build/demos/axdemo/src/ |
| D | axart3ddemo.c | 839 VECNormalize( &camera->xAxis, &camera->xAxis ); in CameraUpdate() 840 VECNormalize( &camera->yAxis, &camera->yAxis ); in CameraUpdate() 841 VECNormalize( &camera->zAxis, &camera->zAxis ); in CameraUpdate()
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| /RvlSDK-3.2.2/build/demos/gxdemo/src/Performance/ |
| D | perf-fill.c | 485 VECNormalize(&testData.axis[i], &testData.axis[i]); in DrawInit() 883 VECNormalize(&xAxis,&xAxis); in MakeModelMtx() 884 VECNormalize(&yAxis,&yAxis); in MakeModelMtx() 885 VECNormalize(&zAxis,&zAxis); in MakeModelMtx()
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| /RvlSDK-3.2.2/include/revolution/ |
| D | mtx.h | 440 #define VECNormalize PSVECNormalize macro 451 #define VECNormalize C_VECNormalize macro
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| /RvlSDK-3.2.2/build/demos/gxdemo/src/PixelProc/ |
| D | cmn-model.c | 442 VECNormalize( &n0, &n0 ); in cmModel2_Draw() 464 VECNormalize( &n1, &n1 ); in cmModel2_Draw()
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| /RvlSDK-3.2.2/build/demos/gxdemo/src/Transform/ |
| D | tf-mirror.c | 515 VECNormalize(&n, &n); in DrawScene()
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| /RvlSDK-3.2.2/ |
| D | index.allpl | 2968 man/en_US/mtx/vector/VECNormalize.html feaa3475f3fb81b5badcf9d1e662c41cdd42698dfe4a7d613299a20ca94e…
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