Searched refs:TexNumMax (Results 1 – 4 of 4) sorted by relevance
213 static u32 TexNumMax; // number of textures variable371 sc->texNumber = ( sc->texNumber + 1 ) % TexNumMax; in AnimTick()376 sc->texNumber = ( sc->texNumber + TexNumMax - 1 ) % TexNumMax; in AnimTick()530 TexNumMax = MyTplObj->numDescriptors; in LoadTplFile()
102 static u32 TexNumMax; // number of textures variable150 TexNumMax = MyTplObj->numDescriptors; in DrawInit()291 sc->texNumber = ( sc->texNumber + 1 ) % TexNumMax; in AnimTick()
173 static u32 TexNumMax; // number of textures variable229 TexNumMax = MyTplObj->numDescriptors; in DrawInit()376 sc->texNumber = ( sc->texNumber + 1 ) % TexNumMax; in AnimTick()
169 static u32 TexNumMax; // number of textures variable226 TexNumMax = MyTplObj->numDescriptors; in DrawInit()428 sc->texNumber = ( sc->texNumber + 1 ) % TexNumMax; in AnimTick()