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Searched refs:StatusMessage (Results 1 – 7 of 7) sorted by relevance

/RvlSDK-3.2.2/build/demos/gxdemo/src/Lighting/
Dlit-atn-func.c81 static void StatusMessage ( MySceneCtrlObj* sc );
340 StatusMessage(sc); in AnimTick()
349 StatusMessage(sc); in AnimTick()
364 StatusMessage(sc); in AnimTick()
373 StatusMessage(sc); in AnimTick()
382 StatusMessage(sc); in AnimTick()
387 StatusMessage(sc); in AnimTick()
576 static void StatusMessage( MySceneCtrlObj* sc ) in StatusMessage() function
Dlit-dist-atn.c83 static void StatusMessage ( u32 index );
154 StatusMessage(SceneCtrl.light.attnType); in main()
296 StatusMessage(sc->light.attnType); in AnimTick()
301 StatusMessage(sc->light.attnType); in AnimTick()
469 static void StatusMessage( u32 index ) in StatusMessage() function
Dlit-multi.c93 static void StatusMessage ( MySceneCtrlObj* sc );
457 StatusMessage(sc); in AnimTick()
472 StatusMessage(sc); in AnimTick()
477 StatusMessage(sc); in AnimTick()
750 static void StatusMessage( MySceneCtrlObj* sc ) in StatusMessage() function
Dlit-prelit.c102 static void StatusMessage ( MySceneCtrlObj* sc );
196 StatusMessage(&SceneCtrl); // Print current status in main()
333 StatusMessage(sc); in AnimTick()
586 static void StatusMessage( MySceneCtrlObj* sc ) in StatusMessage() function
Dlit-spot.c116 static void StatusMessage ( MyLightObj* light );
408 StatusMessage(&lo[sc->cur]); in AnimTick()
414 StatusMessage(&lo[sc->cur]); in AnimTick()
471 StatusMessage(&sc->lightEnv.light[sc->cur]); in AnimTick()
853 static void StatusMessage(MyLightObj* light) in StatusMessage() function
/RvlSDK-3.2.2/build/demos/gxdemo/src/Texture/
Dtex-tlut.c117 static void StatusMessage ( MyColorMapObj* cmo );
174 StatusMessage(&SceneCtrl.cmap); in main()
383 StatusMessage(&sc->cmap); in AnimTick()
394 StatusMessage(&sc->cmap); in AnimTick()
407 StatusMessage(&sc->cmap); in AnimTick()
415 StatusMessage(&sc->cmap); in AnimTick()
421 StatusMessage(&sc->cmap); in AnimTick()
427 StatusMessage(&sc->cmap); in AnimTick()
433 StatusMessage(&sc->cmap); in AnimTick()
1057 void StatusMessage( MyColorMapObj* cmo ) in StatusMessage() function
Dtex-mix-mode.c83 static void StatusMessage ( u32 numPreload );
153 StatusMessage(SceneCtrl.texCtrl.numPreload); in main()
328 StatusMessage(sc->texCtrl.numPreload); in AnimTick()
334 StatusMessage(sc->texCtrl.numPreload); in AnimTick()
574 static void StatusMessage( u32 numPreload ) in StatusMessage() function