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Searched refs:SceneDraw (Results 1 – 8 of 8) sorted by relevance

/RvlSDK-3.2.2/build/demos/gxdemo/src/PixelProc/
Dpix-logic.c49 void SceneDraw( Scene* );
139 SceneDraw( &myScene[i] ); in main()
191 void SceneDraw( Scene* s ) in SceneDraw() function
Dpix-blend.c52 void SceneDraw( Scene* );
142 SceneDraw( &myScene[i] ); in main()
172 void SceneDraw( Scene* s ) in SceneDraw() function
Dpix-fog.c60 void SceneDraw( Scene* );
193 SceneDraw( &myScene[i] ); in main()
214 void SceneDraw( Scene* s ) in SceneDraw() function
Dpix-z-comp.c52 void SceneDraw( Scene* );
146 SceneDraw( &myScene[i] ); in main()
187 void SceneDraw( Scene* s ) in SceneDraw() function
Dpix-a-comp.c59 void SceneDraw( Scene* );
151 SceneDraw( &myScene[i] ); in main()
207 void SceneDraw( Scene* s ) in SceneDraw() function
/RvlSDK-3.2.2/build/demos/gxdemo/src/Culling/
Dcul-faces.c50 static void SceneDraw ( GlobalScene*, Scene* );
179 SceneDraw( g, &g->scene[i] ); in GlobalSceneDraw()
218 void SceneDraw( GlobalScene* g, Scene* s ) in SceneDraw() function
Dcul-viewport.c54 static void SceneDraw ( Scene* );
122 SceneDraw( &myScene ); in main()
144 void SceneDraw( Scene* s ) in SceneDraw() function
/RvlSDK-3.2.2/build/demos/gxdemo/src/TexGen/
Dtg-emboss.c35 void SceneDraw ( Scene* );
105 SceneDraw( &myScene ); in main()
138 void SceneDraw( Scene* s ) in SceneDraw() function