Searched refs:SFX_VOICE_NGC_MAN (Results 1 – 2 of 2) sorted by relevance
24 #define SFX_VOICE_NGC_MAN 3 macro
353 play_sfx(SFX_VOICE_NGC_MAN); in MNU_play_voice()638 play_sfx(SFX_VOICE_NGC_MAN); in voice_alarm_handler()692 do_test(SFX_VOICE_NGC_MAN); in MNU_start_voice_test()761 else if (SFX_VOICE_NGC_MAN) in do_test()