Home
last modified time | relevance | path

Searched refs:SCREEN_DEPTH (Results 1 – 5 of 5) sorted by relevance

/RvlSDK-3.2.2/build/demos/gxdemo/src/PixelProc/
Dpix-z-comp.c18 #define SCREEN_DEPTH 128.0f macro
254 zfactor.fval = sceneZScale / SCREEN_DEPTH; in SceneDrawInfo()
420 DEMOSetupScrnSpc( width, height, SCREEN_DEPTH ); in myDrawModel()
Dpix-a-comp.c18 #define SCREEN_DEPTH 128.0f macro
522 DEMOSetupScrnSpc( width, height, SCREEN_DEPTH ); in myDrawModel()
/RvlSDK-3.2.2/build/demos/gxdemo/src/Culling/
Dcul-faces.c19 #define SCREEN_DEPTH 128.0f macro
Dcul-viewport.c19 #define SCREEN_DEPTH 128.0f macro
/RvlSDK-3.2.2/build/demos/gxdemo/src/TexGen/
Dtg-emboss.c17 #define SCREEN_DEPTH 128.0f macro