Searched refs:SAMPLES_PER_AUDIO_FRAME (Results 1 – 3 of 3) sorted by relevance
57 #define SAMPLES_PER_AUDIO_FRAME 96 // 3msec (32khz) macro58 #define BYTES_PER_AUDIO_FRAME (SAMPLES_PER_AUDIO_FRAME * 4)99 static s16 SoundBuffer[2][SAMPLES_PER_AUDIO_FRAME * 2] ATTRIBUTE_ALIGN(32);1354 MixAudio(SoundBuffer[SoundBufferIndex], NULL, SAMPLES_PER_AUDIO_FRAME); in THPAudioMixCallback()1391 MixAudio(SoundBuffer[SoundBufferIndex], CurAudioBuffer, SAMPLES_PER_AUDIO_FRAME); in THPAudioMixCallback()
55 #define SAMPLES_PER_AUDIO_FRAME (96) // 3msec (32khz) macro56 #define BYTES_PER_AUDIO_FRAME (SAMPLES_PER_AUDIO_FRAME * 4)114 static s16 SoundBuffer[2][SAMPLES_PER_AUDIO_FRAME * 2] ATTRIBUTE_ALIGN(32);1503 MixAudio(SoundBuffer[SoundBufferIndex], NULL, SAMPLES_PER_AUDIO_FRAME); in THPAudioMixCallback()1540 MixAudio(SoundBuffer[SoundBufferIndex], CurAudioBuffer, SAMPLES_PER_AUDIO_FRAME); in THPAudioMixCallback()
230 #define SAMPLES_PER_AUDIO_FRAME 96 macro232 static s16 SoundBuffer[2][SAMPLES_PER_AUDIO_FRAME * 2] ATTRIBUTE_ALIGN(32);