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Searched refs:PAD_BUTTON_UP (Results 1 – 17 of 17) sorted by relevance

/RvlSDK-3.2.2/build/demos/osdemo/src/
Dfontdemo1.c251 if (DEMOPadGetButtonDown(0) & PAD_BUTTON_UP) in main()
256 if ((DEMOPadGetButton(0) & PAD_BUTTON_UP) && repeat) in main()
/RvlSDK-3.2.2/build/demos/paddemo/src/
Dcont.c213 cont->button |= PAD_BUTTON_UP; in ReadCont()
223 PAD_BUTTON_DOWN | PAD_BUTTON_UP | in ReadCont()
Dcontdemo.c77 (Conts[chan].button & PAD_BUTTON_UP) ? '^' : '_', in PrintCont()
Dbasic.c85 (Pads[chan].button & PAD_BUTTON_UP) ? '^' : '_', in PrintPads()
Dclamp2.c55 (Pads[chan].button & PAD_BUTTON_UP) ? '^' : '_', in PrintPads()
Dsampling.c160 (pads[chan].button & PAD_BUTTON_UP) ? '^' : '_', in main()
/RvlSDK-3.2.2/build/demos/thpdemo/src/THPSimple/
Dmain.c189 if (button & PAD_BUTTON_UP) in main()
/RvlSDK-3.2.2/include/dolphin/
Dpad.h186 #define PAD_BUTTON_UP 0x0008 macro
/RvlSDK-3.2.2/include/revolution/
Dpad.h194 #define PAD_BUTTON_UP 0x0008 macro
DkpadOld.h80 #define KPAD_GC_BUTTON_UP PAD_BUTTON_UP
/RvlSDK-3.2.2/build/demos/axdemo/src/
Daxsimple.c107 {PAD_BUTTON_UP, 7},
613 case PAD_BUTTON_UP: in PrintIntro()
/RvlSDK-3.2.2/build/demos/thpdemo/src/THPPlayer/
Dmain.c195 if (button & PAD_BUTTON_UP) in main()
/RvlSDK-3.2.2/build/demos/nanddemo/src/
Dgamesave.c430 if ((buttonDown & PAD_BUTTON_UP) || (dirsNew & DEMO_STICK_UP)) in RenderControls()
/RvlSDK-3.2.2/build/demos/gxdemo/src/Framebuffer/
Dfrb-vfilter.c397 else if(buttonDown & PAD_BUTTON_UP){ in myCopyFilterTick()
/RvlSDK-3.2.2/build/demos/gxdemo/src/TexGen/
Dtg-clr-persp.c590 case PAD_BUTTON_UP: in AnimTick()
/RvlSDK-3.2.2/build/demos/wpaddemo/src/
Dwpadsample.c739 if (trig & PAD_BUTTON_UP) in moveCursor()
/RvlSDK-3.2.2/build/libraries/demo/src/
DDEMOWin.c1816 if (p->repeat_button[0] & (PAD_BUTTON_UP|DEMOWIN_STICK_U)) in __DEMOWinMenu_get_user_input()