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Searched refs:NUM_PANELTEX (Results 1 – 1 of 1) sorted by relevance

/RvlSDK-3.2.2/build/demos/gxdemo/src/Tev/
Dtev-one-op.c43 #define NUM_PANELTEX (NUM_TEVOPS+NUM_TEVBIASES+NUM_TEVSCALES+1) macro
45 #define NUM_TEXTURES (NUM_PANELTEX+NUM_SAMPLETEX)
75 GXTexObj panelTex[NUM_PANELTEX];
361 if ( i < NUM_PANELTEX ) in DrawInit()
369 tobj = &sc->sampleTex[i - NUM_PANELTEX]; in DrawInit()