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Searched refs:NUM_OF_ATTNS (Results 1 – 2 of 2) sorted by relevance

/RvlSDK-3.2.2/build/demos/gxdemo/src/Lighting/
Dlit-dist-atn.c105 #define NUM_OF_ATTNS 14 macro
106 static DistAttn LightAttnSamples[NUM_OF_ATTNS] =
295 sc->light.attnType = ( sc->light.attnType + 1 ) % NUM_OF_ATTNS; in AnimTick()
300 sc->light.attnType = ( sc->light.attnType + NUM_OF_ATTNS - 1 ) % NUM_OF_ATTNS; in AnimTick()
Dlit-spot.c145 #define NUM_OF_ATTNS 20 macro
146 static AngleAttn LightAttnSamples[NUM_OF_ATTNS] =
407 ( lo[sc->cur].attnType + 1 ) % NUM_OF_ATTNS; in AnimTick()
413 ( lo[sc->cur].attnType + NUM_OF_ATTNS - 1 ) % NUM_OF_ATTNS; in AnimTick()