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Searched refs:NORM (Results 1 – 7 of 7) sorted by relevance

/RvlSDK-3.2.2/build/demos/gxdemo/src/Texture/
Dtex-layer.c35 #define NORM (sqrt(3.0))/3.0 macro
192 FloatNorm[i] *= NORM; in DrawInit()
Dtex-2-tex.c36 #define NORM (sqrt(3.0))/3.0 macro
188 FloatNorm[i] *= NORM; in DrawInit()
/RvlSDK-3.2.2/build/demos/gddemo/src/
Dgd-matrix-gc.c90 #define NORM (sqrt(3.0))/3.0 macro
337 FloatNorm[i] *= NORM; in DrawInit()
Dgd-texture-gc.c126 #define NORM (sqrt(3.0))/3.0 macro
526 FloatNorm[i] *= NORM; in DrawInit()
/RvlSDK-3.2.2/build/demos/gxdemo/src/Transform/
Dtf-tg-mtx.c40 #define NORM (sqrt(3.0))/3.0 macro
198 FloatNorm[i] *= NORM; in DrawInit()
Dtf-mirror.c24 #define NORM (sqrtf(3.0f)/3.0f) macro
219 FloatNorm[i] *= NORM; in DrawInit()
/RvlSDK-3.2.2/build/demos/gxdemo/src/DisplayList/
DDL-tex.c267 #define NORM (sqrt(3.0))/3.0 macro
626 FloatNorm[i] *= NORM; in DrawInit()