Searched refs:MAT_OFFSET (Results 1 – 1 of 1) sorted by relevance
98 #define MAT_OFFSET (NUM_LIGHTS * 2) macro99 #define NUM_COLORS (MAT_OFFSET + NUM_MATERIALS + 1)688 GXSetChanMatColor(GX_COLOR0A0, MyColors[sc->materialType + MAT_OFFSET]); in SetLight()