Searched refs:LIGHT_COLOR (Results 1 – 5 of 5) sorted by relevance
86 #define LIGHT_COLOR MyColors[0] macro238 GXInitLightColor(&sc->sub[0].light, LIGHT_COLOR); in DrawInit()246 GXInitLightColor(&sc->sub[1].light, LIGHT_COLOR); in DrawInit()
101 #define LIGHT_COLOR ColorArray[NUM_CUBES+1] macro465 GXInitLightColor(&lobj, LIGHT_COLOR); in SetLight()
90 #define LIGHT_COLOR ColorArray[2] macro584 GXInitLightColor(&lobj, LIGHT_COLOR); in SetLight()
109 #define LIGHT_COLOR ColorArray[NUM_CUBES+1] macro811 GXInitLightColor(&lobj, LIGHT_COLOR); in SetLight()
151 #define LIGHT_COLOR ColorArray[NUM_GOBJS+1] macro668 GXInitLightColor(&lobj, LIGHT_COLOR); in SetLight()