Searched refs:GX_VA_TEX6 (Results 1 – 3 of 3) sorted by relevance
156 case GX_VA_TEX6: tex6=attrPtr->type; ntexs+=(tex6 != GX_NONE); break; in GDSetVtxDescv()298 case GX_VA_TEX6: in GDSetVtxAttrFmtv()
172 { GX_VA_TEX6, GX_TEX_ST, GX_F32, 0 }, in ReInitGeometry()
284 GX_VA_TEX6, // input texture coordinate 6 enumerator