Searched refs:GX_VA_TEX3 (Results 1 – 3 of 3) sorted by relevance
153 case GX_VA_TEX3: tex3=attrPtr->type; ntexs+=(tex3 != GX_NONE); break; in GDSetVtxDescv()283 case GX_VA_TEX3: in GDSetVtxAttrFmtv()
169 { GX_VA_TEX3, GX_TEX_ST, GX_F32, 0 }, in ReInitGeometry()
281 GX_VA_TEX3, // input texture coordinate 3 enumerator