Searched refs:GX_TEXMAP3 (Results 1 – 10 of 10) sorted by relevance
| /RvlSDK-3.2.2/build/demos/gddemo/src/ |
| D | gd-init-create.c | 252 GDSetTexCached( GX_TEXMAP3, 0x18000, GX_TEXCACHE_32K, in CreateDLs() 277 GDSetTexCached( GX_TEXMAP3, 0x70000, GX_TEXCACHE_32K, in CreateDLs() 293 GDSetTexTlut( GX_TEXMAP3, 0xc6000, GX_TL_RGB565 ); in CreateDLs() 316 GX_TEXCOORD3, GX_TEXMAP3, GX_COLOR0A0 ); in CreateDLs()
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| D | gd-reinit-gx.c | 304 GXLoadTexObj(&tobj, GX_TEXMAP3); in ReInitTexture() 326 GXSetTevOrder(GX_TEVSTAGE3, GX_TEXCOORD3, GX_TEXMAP3, GX_COLOR0A0); in ReInitTevStages() 405 GXSetIndTexOrder(GX_INDTEXSTAGE3, GX_TEXCOORD3, GX_TEXMAP3); in ReInitIndStages()
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| D | gd-indtex-create.c | 272 GX_TEXCOORD0, (GXTexMapID)(GX_TEXMAP3|GX_TEX_DISABLE), GX_COLOR_NULL, // STAGE2 in CreateEffectDL2() 273 GX_TEXCOORD0, GX_TEXMAP3, GX_COLOR_NULL); // STAGE3 in CreateEffectDL2()
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| D | gd-tev-create.c | 503 GX_TEXCOORD3, GX_TEXMAP3, GX_COLOR_NULL, // stage 4 in CreateShader3DL()
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| D | gd-indtex-gc.c | 590 GXLoadTexObj(&tx2a, GX_TEXMAP3); in SetTextures()
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| /RvlSDK-3.2.2/build/demos/gxdemo/src/Framebuffer/ |
| D | frb-vfilter.c | 253 GXLoadTexObj(&texObj_zebra_4, GX_TEXMAP3); // zebra : width 4 in main() 649 GXSetTevOrder(GX_TEVSTAGE0, GX_TEXCOORD0, GX_TEXMAP3, GX_COLOR_NULL); in DrawInit()
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| /RvlSDK-3.2.2/build/demos/gxdemo/src/Tev/ |
| D | tev-complex.c | 247 GX_TEXMAP3, // texture map ID 298 GX_TEXMAP0, GX_TEXMAP1, GX_TEXMAP2, GX_TEXMAP3,
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| D | tev-multi.c | 144 GX_TEXMAP0, GX_TEXMAP1, GX_TEXMAP2, GX_TEXMAP3,
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| /RvlSDK-3.2.2/include/revolution/gx/ |
| D | GXEnum.h | 779 GX_TEXMAP3, enumerator
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| /RvlSDK-3.2.2/build/demos/gxdemo/src/Performance/ |
| D | perf-fill.c | 547 GXSetTevOrder(GX_TEVSTAGE3, GX_TEXCOORD0, GX_TEXMAP3, GX_COLOR_NULL); in InitDrawState()
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