| /RvlSDK-3.2.2/build/demos/gddemo/src/ |
| D | gd-init-create.c | 250 GDSetTexCached( GX_TEXMAP2, 0x10000, GX_TEXCACHE_32K, in CreateDLs() 275 GDSetTexCached( GX_TEXMAP2, 0x60000, GX_TEXCACHE_32K, in CreateDLs() 292 GDSetTexTlut( GX_TEXMAP2, 0xc4000, GX_TL_RGB565 ); in CreateDLs() 315 GX_TEXCOORD2, GX_TEXMAP2, GX_COLOR0A0, in CreateDLs()
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| D | gd-reinit-gx.c | 303 GXLoadTexObj(&tobj, GX_TEXMAP2); in ReInitTexture() 325 GXSetTevOrder(GX_TEVSTAGE2, GX_TEXCOORD2, GX_TEXMAP2, GX_COLOR0A0); in ReInitTevStages() 404 GXSetIndTexOrder(GX_INDTEXSTAGE2, GX_TEXCOORD2, GX_TEXMAP2); in ReInitIndStages()
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| D | gd-tev-create.c | 243 GX_TEXCOORD0, GX_TEXMAP2, GX_COLOR1A1, // stage 0 in CreateShader1DL() 500 GX_TEXCOORD2, GX_TEXMAP2, GX_COLOR1A1); // stage 3 in CreateShader3DL()
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| D | gd-indtex-create.c | 171 GX_TEXCOORD0, GX_TEXMAP2, GX_COLOR_NULL, // STAGE0 in CreateEffectDL1()
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| D | gd-indtex-gc.c | 584 GXLoadTexObj(&tx1, GX_TEXMAP2); in SetTextures()
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| /RvlSDK-3.2.2/build/demos/thpdemo/src/THPSimple/ |
| D | THPDraw.c | 150 GXSetTevOrder(GX_TEVSTAGE1, GX_TEXCOORD1, GX_TEXMAP2, GX_COLOR_NULL); in THPGXYuv2RgbSetup() 255 GXLoadTexObj(&tobj2, GX_TEXMAP2); in THPGXYuv2RgbDraw()
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| /RvlSDK-3.2.2/build/demos/thpdemo/src/THPPlayerStrmAX/ |
| D | THPDraw.c | 150 GXSetTevOrder(GX_TEVSTAGE1, GX_TEXCOORD1, GX_TEXMAP2, GX_COLOR_NULL); in THPGXYuv2RgbSetup() 255 GXLoadTexObj(&tobj2, GX_TEXMAP2); in THPGXYuv2RgbDraw()
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| /RvlSDK-3.2.2/build/demos/thpdemo/src/THPPlayer/ |
| D | THPDraw.c | 150 GXSetTevOrder(GX_TEVSTAGE1, GX_TEXCOORD1, GX_TEXMAP2, GX_COLOR_NULL); in THPGXYuv2RgbSetup() 253 GXLoadTexObj(&tobj2, GX_TEXMAP2); in THPGXYuv2RgbDraw()
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| /RvlSDK-3.2.2/build/demos/gxdemo/src/Texture/ |
| D | tex-tlut32.c | 322 GX_TEXMAP2); // GXTexMapID id in SetUpRegisters() 392 GXSetTevOrder(GX_TEVSTAGE0, GX_TEXCOORD0, GX_TEXMAP2, GX_COLOR_NULL); in DrawTick()
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| /RvlSDK-3.2.2/build/demos/gxdemo/src/Indirect/ |
| D | ind-bump-st.c | 335 GXLoadTexObj(&nPtrbObj, GX_TEXMAP2); // Normal perturbation will be TEXMAP2 in bumpMapSetup() 405 GXSetIndTexOrder(GX_INDTEXSTAGE0, GX_TEXCOORD0, GX_TEXMAP2); in renderSetup2() 679 GXSetTevOrder(GX_TEVSTAGE0, GX_TEXCOORD0, GX_TEXMAP2, GX_COLOR_NULL); in showMaps()
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| D | ind-bump-xyz.c | 408 GXLoadTexObj(&nPtrbObj, GX_TEXMAP2); // Normal perturbation will be TEXMAP2 in bumpMapSetup() 471 GXSetIndTexOrder(GX_INDTEXSTAGE0, GX_TEXCOORD0, GX_TEXMAP2); in renderSetup2() 749 GXSetTevOrder(GX_TEVSTAGE0, GX_TEXCOORD0, GX_TEXMAP2, GX_COLOR_NULL); in showMaps()
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| /RvlSDK-3.2.2/build/demos/gxdemo/src/TexGen/ |
| D | tg-clr-persp.c | 743 GXLoadTexObj(&g_texMap[NUM_TEXTURES - 1], GX_TEXMAP2); in DrawInit() 960 GX_TEXMAP2, in DrawState() 1096 GX_TEXMAP2, in DrawState()
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| /RvlSDK-3.2.2/build/demos/gxdemo/src/Framebuffer/ |
| D | frb-vfilter.c | 252 GXLoadTexObj(&texObj_zebra_2, GX_TEXMAP2); // zebra : width 2 in main() 646 GXSetTevOrder(GX_TEVSTAGE0, GX_TEXCOORD0, GX_TEXMAP2, GX_COLOR_NULL); in DrawInit()
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| /RvlSDK-3.2.2/build/demos/gxdemo/src/Tev/ |
| D | tev-complex.c | 233 GX_TEXMAP2, // texture map ID 298 GX_TEXMAP0, GX_TEXMAP1, GX_TEXMAP2, GX_TEXMAP3,
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| D | tev-multi.c | 144 GX_TEXMAP0, GX_TEXMAP1, GX_TEXMAP2, GX_TEXMAP3,
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| /RvlSDK-3.2.2/include/revolution/gx/ |
| D | GXEnum.h | 778 GX_TEXMAP2, enumerator
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| /RvlSDK-3.2.2/build/demos/gxdemo/src/Performance/ |
| D | perf-fill.c | 546 GXSetTevOrder(GX_TEVSTAGE2, GX_TEXCOORD0, GX_TEXMAP2, GX_COLOR_NULL); in InitDrawState()
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