Searched refs:GX_LIGHT1 (Results 1 – 12 of 12) sorted by relevance
| /RvlSDK-3.2.2/build/demos/gddemo/src/ |
| D | gd-light-create.c | 92 GX_LIGHT1, GX_DF_NONE, GX_AF_SPEC); in CreateModelDL() 105 GDSetLightColor(GX_LIGHT1, LightColor); in CreateModelDL() 111 GDSetSpecularDir(GX_LIGHT1, 0.0F, 0.0F, 1.0F); in CreateModelDL() 119 GDSetLightShininess(GX_LIGHT1, 256.0F); in CreateModelDL() 126 GDSetLightShininess(GX_LIGHT1, 48.0F); in CreateModelDL() 133 GDSetLightShininess(GX_LIGHT1, 128.0F); in CreateModelDL() 140 GDSetLightShininess(GX_LIGHT1, 16.0F); in CreateModelDL()
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| D | gd-tev-gc.c | 427 GXLoadLightObjImm(&lo1, GX_LIGHT1); in SetLight() 435 GX_LIGHT1, GX_DF_NONE, GX_AF_SPEC); in SetLight()
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| D | gd-light-gc.c | 263 GDSetSpecularDir(GX_LIGHT1, lpos.x, lpos.y, lpos.z); in PatchLightStatus()
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| /RvlSDK-3.2.2/include/revolution/gd/ |
| D | GDLight.h | 139 case GX_LIGHT1: idx = 1; break; in __GDLightID2Index()
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| /RvlSDK-3.2.2/build/demos/gxdemo/src/Lighting/ |
| D | lit-prelit.c | 35 ( GX_LIGHT0 | GX_LIGHT1 | GX_LIGHT2 | GX_LIGHT3 ) 478 GXLoadLightObjImm(&sc->lightCtrl[1].lobj, GX_LIGHT1); in SetLight()
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| D | lit-alpha.c | 547 GXLoadLightObjImm(&lightCtrl[1].lobj, GX_LIGHT1); in SetLight() 568 GX_LIGHT1, // light mask in SetLight()
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| D | lit-tx-alpha.c | 638 GXLoadLightObjImm(&lightCtrl[1].lobj, GX_LIGHT1); in SetLight() 642 alphaMask = ( lightCtrl[1].enable ) ? GX_LIGHT1 : (GXLightID)0; in SetLight()
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| D | lit-spot.c | 761 GXLoadLightObjImm(&le->light[1].lobj, GX_LIGHT1); in SetLight() 767 lmask = le->light[1].enable ? ( lmask | GX_LIGHT1 ) : lmask; in SetLight()
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| D | lit-multi.c | 170 GX_LIGHT1,
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| /RvlSDK-3.2.2/build/demos/gxdemo/src/Tev/ |
| D | tev-complex.c | 687 GXLoadLightObjImm(&lo1, GX_LIGHT1); in SetLight() 703 GX_LIGHT1, // light mask in SetLight()
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| /RvlSDK-3.2.2/include/revolution/gx/ |
| D | GXEnum.h | 468 GX_LIGHT1 = 0x002, enumerator
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| /RvlSDK-3.2.2/build/demos/gxdemo/src/TexGen/ |
| D | tg-clr-persp.c | 770 GX_LIGHT0, GX_LIGHT1, GX_LIGHT2, GX_LIGHT3, in DrawState()
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