| /RvlSDK-3.2.2/build/demos/gddemo/src/ |
| D | gd-tev-create.c | 293 GX_CC_ZERO, GX_CC_TEXC, GX_CC_RASC, GX_CC_CPREV, in CreateShader1DL() 411 GX_CC_ZERO, GX_CC_TEXC, GX_CC_A0, GX_CC_CPREV, in CreateShader2DL() 426 GX_CC_ZERO, GX_CC_CPREV, GX_CC_C0, GX_CC_ZERO, in CreateShader2DL() 574 GX_CC_ZERO, GX_CC_TEXC, GX_CC_A0, GX_CC_CPREV, in CreateShader3DL() 589 GX_CC_ZERO, GX_CC_CPREV, GX_CC_TEXC, GX_CC_ZERO, in CreateShader3DL() 619 GX_CC_CPREV, GX_CC_C2, GX_CC_TEXC, GX_CC_ZERO, in CreateShader3DL()
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| D | gd-indtex-create.c | 266 GDSetTevColorCalc(GX_TEVSTAGE3, GX_CC_ZERO, GX_CC_CPREV, GX_CC_TEXC, GX_CC_ZERO, in CreateEffectDL2() 354 GDSetTevColorCalc(GX_TEVSTAGE1, GX_CC_ZERO, GX_CC_TEXC, GX_CC_ONE, GX_CC_CPREV, in CreateEffectDL3()
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| D | gd-light-gc.c | 342 GX_CC_ONE, GX_CC_CPREV); in DrawInit()
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| /RvlSDK-3.2.2/build/demos/thpdemo/src/THPSimple/ |
| D | THPDraw.c | 152 GX_CC_KONST, GX_CC_CPREV); in THPGXYuv2RgbSetup() 167 GX_CC_ONE, GX_CC_CPREV); in THPGXYuv2RgbSetup() 179 GXSetTevColorIn(GX_TEVSTAGE3, GX_CC_APREV, GX_CC_CPREV, in THPGXYuv2RgbSetup()
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| /RvlSDK-3.2.2/build/demos/thpdemo/src/THPPlayerStrmAX/ |
| D | THPDraw.c | 152 GX_CC_KONST, GX_CC_CPREV); in THPGXYuv2RgbSetup() 167 GX_CC_ONE, GX_CC_CPREV); in THPGXYuv2RgbSetup() 179 GXSetTevColorIn(GX_TEVSTAGE3, GX_CC_APREV, GX_CC_CPREV, in THPGXYuv2RgbSetup()
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| /RvlSDK-3.2.2/build/demos/thpdemo/src/THPPlayer/ |
| D | THPDraw.c | 152 GX_CC_KONST, GX_CC_CPREV); in THPGXYuv2RgbSetup() 167 GX_CC_ONE, GX_CC_CPREV); in THPGXYuv2RgbSetup() 179 GXSetTevColorIn(GX_TEVSTAGE3, GX_CC_APREV, GX_CC_CPREV, in THPGXYuv2RgbSetup()
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| /RvlSDK-3.2.2/build/demos/gxdemo/src/TexGen/ |
| D | tg-clr-persp.c | 911 GX_CC_CPREV); in DrawState() 1073 GX_CC_CPREV); in DrawState() 1101 GX_CC_CPREV, in DrawState() 1254 GX_CC_CPREV); in DrawState()
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| D | tg-shadow3.c | 1139 GXSetTevColorIn(GX_TEVSTAGE1, GX_CC_CPREV, GX_CC_TEXC, in SetShaderModeFor2ndPass8() 1151 GX_CC_CPREV, GX_CC_ZERO); in SetShaderModeFor2ndPass8() 1215 GXSetTevColorIn(GX_TEVSTAGE1, GX_CC_CPREV, GX_CC_TEXC, in SetShaderModeFor2ndPass16() 1227 GX_CC_CPREV, GX_CC_ZERO); in SetShaderModeFor2ndPass16()
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| D | tg-emboss.c | 505 GX_CC_CPREV /* Last stage out */ ); in myDrawModel()
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| D | tg-shadow2.c | 899 GXSetTevColorIn(GX_TEVSTAGE1, GX_CC_C0, GX_CC_RASC, GX_CC_CPREV, GX_CC_ZERO); in SetShaderModeFor2ndPass()
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| /RvlSDK-3.2.2/build/demos/gxdemo/src/Lighting/ |
| D | lit-specular.c | 286 GX_CC_CPREV ); // d in DrawTick() 312 GX_CC_CPREV, // a in DrawTick()
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| D | lit-alpha.c | 661 GX_CC_ZERO, GX_CC_CPREV, GX_CC_ONE, GX_CC_RASC); in SetColorMode()
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| /RvlSDK-3.2.2/build/demos/gxdemo/src/Tev/ |
| D | tev-complex.c | 210 { GX_CC_ZERO, GX_CC_TEXC, GX_CC_A0, GX_CC_CPREV }, 223 { GX_CC_ZERO, GX_CC_CPREV, GX_CC_TEXC, GX_CC_ZERO }, 251 { GX_CC_CPREV, GX_CC_C2, GX_CC_TEXC, GX_CC_ZERO },
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| D | tev-one-op.c | 212 { GX_CC_CPREV, GX_PASSCLR, COLOR_REG+3, 0 },
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| /RvlSDK-3.2.2/build/demos/gxdemo/src/Indirect/ |
| D | ind-pseudo-3d.c | 430 GX_CC_CPREV, GX_CC_TEXC, GX_CC_RASA, GX_CC_ZERO); in renderSetup() 444 GX_CC_ZERO, GX_CC_CPREV, GX_CC_RASC, GX_CC_ZERO); in renderSetup()
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| D | ind-bump-st.c | 444 GX_CC_ZERO, GX_CC_CPREV, GX_CC_TEXC, GX_CC_TEXA); in renderSetup2()
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| D | ind-bump-xyz.c | 495 GX_CC_ZERO, GX_CC_CPREV, GX_CC_TEXC, GX_CC_TEXA); in renderSetup2()
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| /RvlSDK-3.2.2/include/revolution/gx/ |
| D | GXEnum.h | 963 GX_CC_CPREV, enumerator 985 GX_CC_CPREV,
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| /RvlSDK-3.2.2/build/libraries/gd/src/ |
| D | GDTev.c | 65 carg = GX_CC_CPREV; in GDSetTevOp()
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| /RvlSDK-3.2.2/build/demos/gxdemo/src/Texture/ |
| D | tex-tlut32.c | 264 GX_CC_CPREV); // GXTevColorArg d in SetCITEVMode()
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