Searched refs:GX_ALPHA_BUMP (Results 1 – 3 of 3) sorted by relevance
365 GX_TEXCOORD0, GX_TEXMAP5, GX_ALPHA_BUMP); // STAGE1 in CreateEffectDL3()
428 GXSetTevOrder(GX_TEVSTAGE1, GX_TEXCOORD0, GX_TEXMAP0, GX_ALPHA_BUMP); in renderSetup()
450 GX_ALPHA_BUMP, // bump alpha 0-248, RGB=0 enumerator