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Searched refs:FloatVert (Results 1 – 11 of 11) sorted by relevance

/RvlSDK-3.2.2/build/demos/gddemo/src/
Dgd-init-gc.c93 float FloatVert[] ATTRIBUTE_ALIGN(32) = variable
256 static void *basePtrs[2] = { FloatVert, IntColor }; in DrawInit()
Dgd-matrix-gc.c95 float FloatVert[] ATTRIBUTE_ALIGN(32) = variable
309 GXSetArray(GX_VA_POS, FloatVert, 12); in DrawInit()
Dgd-texture-gc.c131 float FloatVert[] ATTRIBUTE_ALIGN(32) = variable
417 static void *basePtrs[3] = { FloatVert, FloatNorm, FloatTex }; in DrawInit()
/RvlSDK-3.2.2/build/demos/gxdemo/src/Geometry/
Dgeo-vtx-fmtPrim.c32 extern float FloatVert[];
538 …GXPosition3f32(FloatVert[(posIndex * 3)], FloatVert[(posIndex * 3) + 1], FloatVert[(posIndex * 3) … in SendVertex()
Dgeo-vtx-fmt.c60 float FloatVert[] ATTRIBUTE_ALIGN(32) = variable
859 GXSetArray(GX_VA_POS, FloatVert, 12); in SetPositionParams()
872 GXSetArray(GX_VA_POS, FloatVert, 12); in SetPositionParams()
Dgeo-particle.c151 float FloatVert[] ATTRIBUTE_ALIGN(32) = variable
1166 GXSetArray(GX_VA_POS, FloatVert, 12); in DrawEmitter()
/RvlSDK-3.2.2/build/demos/gxdemo/src/Texture/
Dtex-layer.c48 float FloatVert[] ATTRIBUTE_ALIGN(32) = variable
170 GXSetArray(GX_VA_POS, FloatVert, 12); in DrawInit()
Dtex-2-tex.c49 float FloatVert[] ATTRIBUTE_ALIGN(32) = variable
171 GXSetArray(GX_VA_POS, FloatVert, 12); in DrawInit()
/RvlSDK-3.2.2/build/demos/gxdemo/src/Transform/
Dtf-tg-mtx.c55 float FloatVert[] ATTRIBUTE_ALIGN(32) = variable
181 GXSetArray(GX_VA_POS, FloatVert, 12); in DrawInit()
Dtf-mirror.c73 f32 FloatVert[] ATTRIBUTE_ALIGN(32) = { // cube verts variable
194 GXSetArray(GX_VA_POS, FloatVert, 12); in DrawInit()
/RvlSDK-3.2.2/build/demos/gxdemo/src/DisplayList/
DDL-tex.c446 float FloatVert[] ATTRIBUTE_ALIGN(32) = variable
582 GXSetArray(GX_VA_POS, FloatVert, 12); in DrawInit()