Searched refs:FloatNorm (Results 1 – 10 of 10) sorted by relevance
| /RvlSDK-3.2.2/build/demos/gddemo/src/ |
| D | gd-matrix-gc.c | 107 float FloatNorm[] ATTRIBUTE_ALIGN(32) = variable 305 GXSetArray(GX_VA_NRM, FloatNorm, 12); in DrawInit() 337 FloatNorm[i] *= NORM; in DrawInit() 341 DCFlushRange((void *)FloatNorm, sizeof(FloatNorm)); in DrawInit()
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| D | gd-texture-gc.c | 143 float FloatNorm[] ATTRIBUTE_ALIGN(32) = variable 417 static void *basePtrs[3] = { FloatVert, FloatNorm, FloatTex }; in DrawInit() 526 FloatNorm[i] *= NORM; in DrawInit() 530 DCFlushRange((void *)FloatNorm, sizeof(FloatNorm)); in DrawInit()
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| /RvlSDK-3.2.2/build/demos/gxdemo/src/Texture/ |
| D | tex-layer.c | 59 float FloatNorm[] ATTRIBUTE_ALIGN(32) = variable 166 GXSetArray(GX_VA_NRM, FloatNorm, 12); in DrawInit() 192 FloatNorm[i] *= NORM; in DrawInit()
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| D | tex-2-tex.c | 60 float FloatNorm[] ATTRIBUTE_ALIGN(32) = variable 167 GXSetArray(GX_VA_NRM, FloatNorm, 12); in DrawInit() 188 FloatNorm[i] *= NORM; in DrawInit()
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| /RvlSDK-3.2.2/build/demos/gxdemo/src/Geometry/ |
| D | geo-vtx-fmtPrim.c | 36 extern float FloatNorm[]; 564 …GXNormal3f32(FloatNorm[(normalIndex * 3)], FloatNorm[(normalIndex * 3) + 1], FloatNorm[(normalInde… in SendVertex()
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| D | geo-vtx-fmt.c | 91 float FloatNorm[] ATTRIBUTE_ALIGN(32) = variable 806 GXSetArray(GX_VA_NRM, FloatNorm, 12); in SetNormalParams() 828 GXSetArray(GX_VA_NRM, FloatNorm, 12); in SetNormalParams()
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| D | geo-particle.c | 209 f32 FloatNorm[] ATTRIBUTE_ALIGN(32) = variable 1172 GXSetArray(GX_VA_NRM, FloatNorm, 12); in DrawEmitter()
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| /RvlSDK-3.2.2/build/demos/gxdemo/src/Transform/ |
| D | tf-mirror.c | 91 f32 FloatNorm[] ATTRIBUTE_ALIGN(32) = { // cube normals; adjusted by app variable 191 GXSetArray(GX_VA_NRM, FloatNorm, 12); in DrawInit() 219 FloatNorm[i] *= NORM; in DrawInit() 222 DCFlushRange( (void *) FloatNorm, sizeof(f32)*24 ); in DrawInit()
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| D | tf-tg-mtx.c | 66 float FloatNorm[] ATTRIBUTE_ALIGN(32) = variable 177 GXSetArray(GX_VA_NRM, FloatNorm, 12); in DrawInit() 198 FloatNorm[i] *= NORM; in DrawInit()
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| /RvlSDK-3.2.2/build/demos/gxdemo/src/DisplayList/ |
| D | DL-tex.c | 458 float FloatNorm[] ATTRIBUTE_ALIGN(32) = variable 578 GXSetArray(GX_VA_NRM, FloatNorm, 12); in DrawInit() 626 FloatNorm[i] *= NORM; in DrawInit()
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