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Searched refs:DEMO_STICK_UP (Results 1 – 18 of 18) sorted by relevance

/RvlSDK-3.2.2/build/demos/gxdemo/src/PixelProc/
Dpix-a-comp.c387 if ( stickDirs & DEMO_STICK_UP ) in SceneControl()
402 if ( stickDirs & DEMO_STICK_UP ) in SceneControl()
418 if ( stickDirs & DEMO_STICK_UP ) in SceneControl()
443 if ( stickDirs & DEMO_STICK_UP ) cursor &= ~1; // up in SceneControl()
Dpix-logic.c314 if ( pad->dirsNew & ( DEMO_STICK_LEFT | DEMO_STICK_UP ) ) in SceneControl()
345 if ( pad->dirsNew & DEMO_STICK_UP ) cursor &= ~1; // up in SceneControl()
Dpix-blend.c291 if ( pad->dirsNew & DEMO_STICK_UP ) cursorL = 0; // cursor up in SceneControl()
335 if ( pad->dirsNew & DEMO_STICK_UP ) cursor &= ~1; // up in SceneControl()
Dpix-fog.c379 if ( pad->dirsNew & DEMO_STICK_UP ) in SceneControl()
440 if ( pad->dirsNew & DEMO_STICK_UP ) cursor &= ~1; // up in SceneControl()
Dpix-z-comp.c341 if ( stickDirs & DEMO_STICK_UP ) cursor &= ~1; // up in SceneControl()
/RvlSDK-3.2.2/include/demo/
DDEMOPad.h38 #define DEMO_STICK_UP 0x1000 macro
/RvlSDK-3.2.2/build/libraries/demo/src/
DDEMOPad.c108 dirs |= DEMO_STICK_UP; in DEMOPadCopy()
/RvlSDK-3.2.2/build/demos/gxdemo/src/Tev/
Dtev-swap.c240 if ( DEMOPadGetDirsNew(0) & DEMO_STICK_UP ) in AnimTick()
Dtev-outline.c432 if ( stickDirs & DEMO_STICK_UP ) in myAnimeModel()
Dtev-multi.c399 if ( dirs & DEMO_STICK_UP ) in AnimTick()
/RvlSDK-3.2.2/build/demos/gxdemo/src/Indirect/
Dind-tile-test.c366 if (stick & DEMO_STICK_UP) in AnimTick()
/RvlSDK-3.2.2/build/demos/gxdemo/src/Transform/
Dtf-reflect.c191 if ( stickDirs & DEMO_STICK_UP ) axis.x -= 1.0f; in myAnimeModel()
/RvlSDK-3.2.2/build/demos/gxdemo/src/Texture/
Dtex-invalid.c364 if ( dirs & DEMO_STICK_UP ) in AnimTick()
Dtex-tlut.c423 if ( dirs & DEMO_STICK_UP ) in AnimTick()
/RvlSDK-3.2.2/build/demos/gxdemo/src/G2D/
DG2D-testEditor.c85 else if (DEMOPadGetDirsNew(0) & DEMO_STICK_UP) in MapEditor()
/RvlSDK-3.2.2/build/demos/nanddemo/src/
Dgamesave.c430 if ((buttonDown & PAD_BUTTON_UP) || (dirsNew & DEMO_STICK_UP)) in RenderControls()
/RvlSDK-3.2.2/build/demos/gxdemo/src/Lighting/
Dlit-atn-func.c366 if ( dirs & DEMO_STICK_UP ) in AnimTick()
/RvlSDK-3.2.2/build/demos/gxdemo/src/TexGen/
Dtg-emboss.c355 if ( pad->dirs & DEMO_STICK_UP ) myLight.pos.z += 2.0f; in myAnimeModel()