Searched refs:DEMO_STICK_LEFT (Results 1 – 17 of 17) sorted by relevance
314 if ( pad->dirsNew & ( DEMO_STICK_LEFT | DEMO_STICK_UP ) ) in SceneControl()343 if ( pad->dirsNew & DEMO_STICK_LEFT ) cursor &= ~2; // left in SceneControl()
298 if ( pad->dirsNew & DEMO_STICK_LEFT ){ in SceneControl()333 if ( pad->dirsNew & DEMO_STICK_LEFT ) cursor &= ~2; // left in SceneControl()
404 if ( pad->dirs & DEMO_STICK_LEFT ) scale *= 1.000002f; in SceneControl()430 if ( pad->dirsNew & DEMO_STICK_LEFT ) in SceneControl()
320 if ( stickDirs & DEMO_STICK_LEFT ) in SceneControl()339 if ( stickDirs & DEMO_STICK_LEFT ) cursor &= ~2; // left in SceneControl()
336 if ( stickDirs & DEMO_STICK_LEFT ) in SceneControl()441 if ( stickDirs & DEMO_STICK_LEFT ) cursor &= ~2; // left in SceneControl()
40 #define DEMO_STICK_LEFT 0x4000 macro
102 dirs |= DEMO_STICK_LEFT; in DEMOPadCopy()
354 if (stick & DEMO_STICK_LEFT) in AnimTick()
193 if ( stickDirs & DEMO_STICK_LEFT ) axis.y -= 1.0f; in myAnimeModel()
356 if ( dirs & DEMO_STICK_LEFT ) in AnimTick()
417 if ( dirs & DEMO_STICK_LEFT ) in AnimTick()
75 else if (DEMOPadGetDirsNew(0) & DEMO_STICK_LEFT) in MapEditor()
333 if ( dirs & DEMO_STICK_LEFT ) in AnimTick()
436 if ( stickDirs & DEMO_STICK_LEFT ) in myAnimeModel()
515 if ( ( down & PAD_BUTTON_LEFT ) || ( stick & DEMO_STICK_LEFT ) ) in AnimTick()
391 if ( dirs & DEMO_STICK_LEFT ) in AnimTick()
353 if ( pad->dirs & DEMO_STICK_LEFT ) myLight.pos.x -= 2.0f; in myAnimeModel()