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/RvlSDK-3.2.2/build/demos/gxdemo/src/Texture/
Dtex-filter.c118 static s16 CubeTexSpeed[6][2] = variable
423 cs = (u16)(CubeTexCoords[j][0] + s * CubeTexSpeed[i][0]); in DrawCube()
424 ct = (u16)(CubeTexCoords[j][1] + t * CubeTexSpeed[i][1]); in DrawCube()