Searched refs:Colors (Results 1 – 4 of 4) sorted by relevance
88 static GXColor Colors[] ATTRIBUTE_ALIGN(32) = variable129 GXSetCopyClear( Colors[0], GX_MAX_Z24 ); in main()233 Torus[i].color = Colors[2]; in TorusInit()235 Torus[i].color = Colors[1]; in TorusInit()
108 static u8 Colors[] ATTRIBUTE_ALIGN(32) = variable226 GXSetArray(GX_VA_CLR0, Colors, 4 * sizeof(u8)); in DrawInit()
112 static u8 Colors[] ATTRIBUTE_ALIGN(32) = variable265 GXSetArray(GX_VA_CLR0, Colors, 4*sizeof(u8)); in DrawInit()
101 static u8 Colors[] ATTRIBUTE_ALIGN(32) = variable234 GXSetArray(GX_VA_CLR0, Colors, 4*sizeof(u8)); in DrawInit()