| /RvlSDK-3.2.2/build/demos/gxdemo/src/Tev/ |
| D | tev-ztex.c | 46 #define Clamp(cast,val,min,max) \ macro 312 Clamp(s16, sp->xpos, (s16)-128, (s16)sc->screenWd); in AnimTick() 314 Clamp(s16, sp->ypos, (s16)-256, (s16)sc->screenHt); in AnimTick() 316 Clamp(s16, sp->zpos, (s16)0, (s16)32767); in AnimTick() 331 Clamp(s16, sc->waterLv, (s16)0, (s16)256); in AnimTick()
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| D | tev-outline.c | 71 #define Clamp(val,min,max) \ macro 447 Clamp(c->position.y, -600.0f, -200.0f); in myAnimeModel() 454 Clamp(angle, 0.0f, 150.0f); in myAnimeModel()
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| /RvlSDK-3.2.2/build/demos/gxdemo/src/Lighting/ |
| D | lit-spot.c | 33 #define Clamp(val,min,max) \ macro 388 Clamp(lo[sc->cur].theta, -60, 60); in AnimTick() 390 Clamp(lo[sc->cur].phi, -60, 60); in AnimTick() 394 Clamp(lo[sc->cur].pos.x, -320, 320); in AnimTick() 396 Clamp(lo[sc->cur].pos.y, -240, 240); in AnimTick() 401 Clamp(lo[sc->cur].pos.z, 50, 600); in AnimTick() 424 Clamp(cloc->x, -480, 480); in AnimTick() 427 Clamp(cloc->y, -320, 320); in AnimTick()
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| D | lit-specular.c | 32 #define Clamp(val,min,max) \ macro 365 Clamp(sc->lightEnv.phi, -90, 90); in AnimTick() 384 Clamp(sc->lightEnv.shininess, 4.0F, 256.0F); in AnimTick()
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| D | lit-unclamp.c | 30 #define Clamp(val,min,max) \ macro 259 Clamp(sc->lightEnv.phi, -90, 90); in AnimTick()
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| D | lit-cartoon.c | 31 #define Clamp(val,min,max) \ macro 307 Clamp(sc->lightEnv.phi, -90, 90); in AnimTick()
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| D | lit-texture.c | 31 #define Clamp(val,min,max) \ macro 354 Clamp(sc->lightEnv.phi, -90, 90); in AnimTick()
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| D | lit-alpha.c | 32 #define Clamp(val,min,max) \ macro 344 Clamp(sc->lightCtrl[cur].phi, -90, 90); in AnimTick()
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| /RvlSDK-3.2.2/build/demos/gxdemo/src/PixelProc/ |
| D | pix-fog.c | 23 #define Clamp(val,min,max) \ macro 409 Clamp(scale, 1.0F/1.5F, 1.5F); in SceneControl() 415 Clamp(f->startz, 0.10F, f->endz); in SceneControl() 420 Clamp(f->endz, f->startz, 8192.0F); in SceneControl()
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| D | pix-sub.c | 40 #define Clamp(val,min,max) \ macro 491 Clamp(sc->cam.theta, 0, 90); in AnimTick() 493 Clamp(sc->cam.phi, 5, 75); in AnimTick()
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| /RvlSDK-3.2.2/build/demos/gxdemo/src/Texture/ |
| D | tex-wrap.c | 27 #define Clamp(val,min,max) \ macro 279 Clamp(sc->tcScaleX, 0.0F, 10.0F); in AnimTick() 280 Clamp(sc->tcScaleY, 0.0F, 10.0F); in AnimTick()
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| D | tex-fmt-cube.c | 40 #define Clamp(val,min,max) \ macro 352 Clamp(sc->modelScale, 0.1F, 2.0F); in AnimTick()
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| D | tex-filter.c | 32 #define Clamp(val,min,max) \ macro 371 Clamp(sc->modelScale, 0.05F, 4.0F); in AnimTick()
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| D | tex-lod.c | 30 #define Clamp(val,min,max) \ macro 409 Clamp(ssc->modelScale, 0.05F, 3.0F); in AnimTick()
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| D | tex-fmt-tpl.c | 33 #define Clamp(val,min,max) \ macro 365 Clamp(sc->modelScale, 0.1F, 4.0F); in AnimTick()
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| D | tex-tc-alloc.c | 32 #define Clamp(val,min,max) \ macro 432 Clamp(sc->ypos, 0, sc->ymax); in AnimTick()
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| /RvlSDK-3.2.2/build/demos/gxdemo/src/Culling/ |
| D | cul-viewport.c | 26 #define Clamp(val,min,max) \ macro 324 Clamp(si->xorg, 0, (s32)s->screen_wd); in SceneControl() 325 Clamp(si->yorg, 0, (s32)s->screen_ht); in SceneControl() 326 Clamp(si->width, 0, (s32)(s->screen_wd - si->xorg)); in SceneControl() 327 Clamp(si->height, 0, (s32)(s->screen_ht - si->yorg)); in SceneControl()
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| /RvlSDK-3.2.2/build/demos/gxdemo/src/Framebuffer/ |
| D | frb-copy.c | 31 #define Clamp(val,min,max) \ macro 426 Clamp(sc->copyTex.width, 16, sc->copy_width_max); in AnimTick() 427 Clamp(sc->copyTex.height, 16, sc->copy_height_max); in AnimTick() 428 Clamp(sc->copyTex.left, 0, sc->screen_width - sc->copyTex.width); in AnimTick() 429 Clamp(sc->copyTex.top, 0, sc->screen_height - sc->copyTex.height); in AnimTick() 435 Clamp(sc->cam.theta, -30.0F, 30.0F); in AnimTick()
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| D | frb-zcopy.c | 33 #define Clamp(val,min,max) \ macro 366 Clamp(sc->cam.phi, -80, 80); in AnimTick()
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| /RvlSDK-3.2.2/build/demos/gddemo/src/ |
| D | gd-light-gc.c | 57 #define Clamp(val,min,max) \ macro 404 Clamp(LightTheta, -90, 90); in AnimTick() 406 Clamp(LightPhi, -90, 90); in AnimTick()
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| /RvlSDK-3.2.2/build/demos/gxdemo/src/TexGen/ |
| D | tg-shadow.c | 37 #define Clamp(val,min,max) \ macro 419 Clamp(sc->cam.theta, 0, 90); in AnimTick() 421 Clamp(sc->cam.phi, 10, 60); in AnimTick() 434 Clamp(sc->light.cam.phi, 15, 85); in AnimTick()
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| D | tg-dual.c | 36 #define Clamp(val,min,max) \ macro 332 Clamp(sc->light.cam.phi, -85, 85); in AnimTick() 343 Clamp(sc->light.cam.cfg.znear, 200.0F, 600.0F); in AnimTick()
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| D | tg-light-fx.c | 31 #define Clamp(val,min,max) \ macro 446 Clamp(sc->light.phi, -90, 90); in AnimTick() 475 Clamp(sc->tune[sc->mode], 0.0F, 1.0F); in AnimTick()
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| D | tg-shadow2.c | 64 #define Clamp(val,min,max) \ macro 471 Clamp(sc->cam.phi, 10, 60); in AnimTick() 477 Clamp(sc->light.cam.phi, 15, 90); in AnimTick()
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| /RvlSDK-3.2.2/build/demos/gxdemo/src/Transform/ |
| D | tf-mirror.c | 33 #define Clamp(val,min,max) \ macro 647 Clamp(mirrTrans.x, -200, 200); in AnimTick() 654 Clamp(mirrTrans.y, -200, 200); in AnimTick()
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