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Searched refs:Clamp (Results 1 – 25 of 33) sorted by relevance

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/RvlSDK-3.2.2/build/demos/gxdemo/src/Tev/
Dtev-ztex.c46 #define Clamp(cast,val,min,max) \ macro
312 Clamp(s16, sp->xpos, (s16)-128, (s16)sc->screenWd); in AnimTick()
314 Clamp(s16, sp->ypos, (s16)-256, (s16)sc->screenHt); in AnimTick()
316 Clamp(s16, sp->zpos, (s16)0, (s16)32767); in AnimTick()
331 Clamp(s16, sc->waterLv, (s16)0, (s16)256); in AnimTick()
Dtev-outline.c71 #define Clamp(val,min,max) \ macro
447 Clamp(c->position.y, -600.0f, -200.0f); in myAnimeModel()
454 Clamp(angle, 0.0f, 150.0f); in myAnimeModel()
/RvlSDK-3.2.2/build/demos/gxdemo/src/Lighting/
Dlit-spot.c33 #define Clamp(val,min,max) \ macro
388 Clamp(lo[sc->cur].theta, -60, 60); in AnimTick()
390 Clamp(lo[sc->cur].phi, -60, 60); in AnimTick()
394 Clamp(lo[sc->cur].pos.x, -320, 320); in AnimTick()
396 Clamp(lo[sc->cur].pos.y, -240, 240); in AnimTick()
401 Clamp(lo[sc->cur].pos.z, 50, 600); in AnimTick()
424 Clamp(cloc->x, -480, 480); in AnimTick()
427 Clamp(cloc->y, -320, 320); in AnimTick()
Dlit-specular.c32 #define Clamp(val,min,max) \ macro
365 Clamp(sc->lightEnv.phi, -90, 90); in AnimTick()
384 Clamp(sc->lightEnv.shininess, 4.0F, 256.0F); in AnimTick()
Dlit-unclamp.c30 #define Clamp(val,min,max) \ macro
259 Clamp(sc->lightEnv.phi, -90, 90); in AnimTick()
Dlit-cartoon.c31 #define Clamp(val,min,max) \ macro
307 Clamp(sc->lightEnv.phi, -90, 90); in AnimTick()
Dlit-texture.c31 #define Clamp(val,min,max) \ macro
354 Clamp(sc->lightEnv.phi, -90, 90); in AnimTick()
Dlit-alpha.c32 #define Clamp(val,min,max) \ macro
344 Clamp(sc->lightCtrl[cur].phi, -90, 90); in AnimTick()
/RvlSDK-3.2.2/build/demos/gxdemo/src/PixelProc/
Dpix-fog.c23 #define Clamp(val,min,max) \ macro
409 Clamp(scale, 1.0F/1.5F, 1.5F); in SceneControl()
415 Clamp(f->startz, 0.10F, f->endz); in SceneControl()
420 Clamp(f->endz, f->startz, 8192.0F); in SceneControl()
Dpix-sub.c40 #define Clamp(val,min,max) \ macro
491 Clamp(sc->cam.theta, 0, 90); in AnimTick()
493 Clamp(sc->cam.phi, 5, 75); in AnimTick()
/RvlSDK-3.2.2/build/demos/gxdemo/src/Texture/
Dtex-wrap.c27 #define Clamp(val,min,max) \ macro
279 Clamp(sc->tcScaleX, 0.0F, 10.0F); in AnimTick()
280 Clamp(sc->tcScaleY, 0.0F, 10.0F); in AnimTick()
Dtex-fmt-cube.c40 #define Clamp(val,min,max) \ macro
352 Clamp(sc->modelScale, 0.1F, 2.0F); in AnimTick()
Dtex-filter.c32 #define Clamp(val,min,max) \ macro
371 Clamp(sc->modelScale, 0.05F, 4.0F); in AnimTick()
Dtex-lod.c30 #define Clamp(val,min,max) \ macro
409 Clamp(ssc->modelScale, 0.05F, 3.0F); in AnimTick()
Dtex-fmt-tpl.c33 #define Clamp(val,min,max) \ macro
365 Clamp(sc->modelScale, 0.1F, 4.0F); in AnimTick()
Dtex-tc-alloc.c32 #define Clamp(val,min,max) \ macro
432 Clamp(sc->ypos, 0, sc->ymax); in AnimTick()
/RvlSDK-3.2.2/build/demos/gxdemo/src/Culling/
Dcul-viewport.c26 #define Clamp(val,min,max) \ macro
324 Clamp(si->xorg, 0, (s32)s->screen_wd); in SceneControl()
325 Clamp(si->yorg, 0, (s32)s->screen_ht); in SceneControl()
326 Clamp(si->width, 0, (s32)(s->screen_wd - si->xorg)); in SceneControl()
327 Clamp(si->height, 0, (s32)(s->screen_ht - si->yorg)); in SceneControl()
/RvlSDK-3.2.2/build/demos/gxdemo/src/Framebuffer/
Dfrb-copy.c31 #define Clamp(val,min,max) \ macro
426 Clamp(sc->copyTex.width, 16, sc->copy_width_max); in AnimTick()
427 Clamp(sc->copyTex.height, 16, sc->copy_height_max); in AnimTick()
428 Clamp(sc->copyTex.left, 0, sc->screen_width - sc->copyTex.width); in AnimTick()
429 Clamp(sc->copyTex.top, 0, sc->screen_height - sc->copyTex.height); in AnimTick()
435 Clamp(sc->cam.theta, -30.0F, 30.0F); in AnimTick()
Dfrb-zcopy.c33 #define Clamp(val,min,max) \ macro
366 Clamp(sc->cam.phi, -80, 80); in AnimTick()
/RvlSDK-3.2.2/build/demos/gddemo/src/
Dgd-light-gc.c57 #define Clamp(val,min,max) \ macro
404 Clamp(LightTheta, -90, 90); in AnimTick()
406 Clamp(LightPhi, -90, 90); in AnimTick()
/RvlSDK-3.2.2/build/demos/gxdemo/src/TexGen/
Dtg-shadow.c37 #define Clamp(val,min,max) \ macro
419 Clamp(sc->cam.theta, 0, 90); in AnimTick()
421 Clamp(sc->cam.phi, 10, 60); in AnimTick()
434 Clamp(sc->light.cam.phi, 15, 85); in AnimTick()
Dtg-dual.c36 #define Clamp(val,min,max) \ macro
332 Clamp(sc->light.cam.phi, -85, 85); in AnimTick()
343 Clamp(sc->light.cam.cfg.znear, 200.0F, 600.0F); in AnimTick()
Dtg-light-fx.c31 #define Clamp(val,min,max) \ macro
446 Clamp(sc->light.phi, -90, 90); in AnimTick()
475 Clamp(sc->tune[sc->mode], 0.0F, 1.0F); in AnimTick()
Dtg-shadow2.c64 #define Clamp(val,min,max) \ macro
471 Clamp(sc->cam.phi, 10, 60); in AnimTick()
477 Clamp(sc->light.cam.phi, 15, 90); in AnimTick()
/RvlSDK-3.2.2/build/demos/gxdemo/src/Transform/
Dtf-mirror.c33 #define Clamp(val,min,max) \ macro
647 Clamp(mirrTrans.x, -200, 200); in AnimTick()
654 Clamp(mirrTrans.y, -200, 200); in AnimTick()

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