Searched refs:CameraLocScale (Results 1 – 2 of 2) sorted by relevance
51 float CameraLocScale = 10; variable135 MTXFrustum(p, .24F * CameraLocScale,-.24F * CameraLocScale, in CameraInit()136 -.32F * CameraLocScale, .32F * CameraLocScale, in CameraInit()137 .5F * CameraLocScale, 20.0F * CameraLocScale); in CameraInit()161 camPt.x *= CameraLocScale; // Scale camPt by cameraLocScale in ViewInit()162 camPt.y *= CameraLocScale; in ViewInit()163 camPt.z *= CameraLocScale; in ViewInit()396 CameraLocScale *= .95F; in AnimTick()397 if(CameraLocScale < 0.001F) in AnimTick()398 CameraLocScale = 0.001F; in AnimTick()[all …]
26 float CameraLocScale = 100.0F; variable87 camPt.x *= CameraLocScale; camPt.y *= CameraLocScale; camPt.z *= CameraLocScale; in InitCamera()