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Searched refs:CameraLocScale (Results 1 – 2 of 2) sorted by relevance

/RvlSDK-3.2.2/build/demos/gxdemo/src/TexGen/
Dtg-project.c51 float CameraLocScale = 10; variable
135 MTXFrustum(p, .24F * CameraLocScale,-.24F * CameraLocScale, in CameraInit()
136 -.32F * CameraLocScale, .32F * CameraLocScale, in CameraInit()
137 .5F * CameraLocScale, 20.0F * CameraLocScale); in CameraInit()
161 camPt.x *= CameraLocScale; // Scale camPt by cameraLocScale in ViewInit()
162 camPt.y *= CameraLocScale; in ViewInit()
163 camPt.z *= CameraLocScale; in ViewInit()
396 CameraLocScale *= .95F; in AnimTick()
397 if(CameraLocScale < 0.001F) in AnimTick()
398 CameraLocScale = 0.001F; in AnimTick()
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Dtg-basic.c26 float CameraLocScale = 100.0F; variable
87 camPt.x *= CameraLocScale; camPt.y *= CameraLocScale; camPt.z *= CameraLocScale; in InitCamera()