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Searched refs:Camera (Results 1 – 14 of 14) sorted by relevance

/RvlSDK-3.2.2/build/demos/axdemo/src/
Daxart3ddemo.c188 CameraObj Camera; variable
493 Camera = DefaultCamera; in DrawInit()
522 CameraLoad( &Camera ); in DrawTick()
546 MTXConcat( Camera.viewMtx, ModelMtx, mv ); in DrawTick()
556 MTXConcat(Camera.viewMtx, scale, mv); in DrawTick()
620 GXLoadPosMtxImm( Camera.viewMtx, GX_PNMTX0 ); in DrawTick()
719 Camera = DefaultCamera; in AnimTick()
728 MTXRotAxis(rot, &Camera.zAxis, -stickX * 5.0f / 128.0f); in AnimTick()
729 MTXMultVec(rot, &Camera.xAxis, &Camera.xAxis); in AnimTick()
730 MTXMultVec(rot, &Camera.yAxis, &Camera.yAxis); in AnimTick()
[all …]
/RvlSDK-3.2.2/build/demos/gxdemo/src/PixelProc/
Dcmn-model.c20 static void cmModel0_Draw( Camera* );
21 static void cmModel1_Anim( Model*, DEMOPadStatus*, Camera* );
22 static void cmModel1_Draw( Camera* );
23 static void cmModel2_Anim( Model*, DEMOPadStatus*, Camera* );
24 static void cmModel2_Draw( Camera* );
25 static void cmModel3_Anim( Model*, DEMOPadStatus*, Camera* );
26 static void cmModel3_Draw( Camera* );
27 static void cmModel4_Anim( Model*, DEMOPadStatus*, Camera* );
28 static void cmModel4_Draw( Camera* );
48 void cmModelAnime( DEMOPadStatus* pad, Camera* c ) in cmModelAnime()
[all …]
Dpix-logic.c37 Camera* camera;
57 Camera myCamera =
193 Camera* c = s->camera; in SceneDraw()
240 Camera* c = s->camera; in SceneDrawInfo()
Dpix-blend.c38 Camera* camera;
60 Camera myCamera =
174 Camera* c = s->camera; in SceneDraw()
218 Camera* c = s->camera; in SceneDrawInfo()
Dpix-fog.c41 Camera* camera;
68 Camera myCamera =
216 Camera* c = s->camera; in SceneDraw()
272 Camera* c = s->camera; in SceneDrawInfo()
Dpix-z-comp.c40 Camera* camera;
61 Camera myCamera =
221 Camera* c = s->camera; in SceneDrawInfo()
Dpix-a-comp.c42 Camera* camera;
68 Camera myCamera =
248 Camera* c = s->camera; in SceneDrawInfo()
/RvlSDK-3.2.2/build/demos/gxdemo/include/
Dcmn-model.h37 } Camera; typedef
49 extern void cmModelAnime( DEMOPadStatus*, Camera* );
/RvlSDK-3.2.2/build/demos/gxdemo/src/Culling/
Dcul-faces.c29 Camera* camera;
53 static void myDrawModel ( GlobalScene*, Camera* );
59 Camera myCamera =
220 Camera* c = s->camera; in SceneDraw()
327 void myDrawModel( GlobalScene* g, Camera *c ) in myDrawModel()
Dcul-viewport.c42 Camera* camera;
59 static void myDrawModel ( Camera* );
66 static Camera myCamera =
146 Camera* c = s->camera; in SceneDraw()
385 void myDrawModel( Camera *c ) in myDrawModel()
/RvlSDK-3.2.2/build/demos/gxdemo/src/Transform/
Dtf-reflect.c40 } Camera; typedef
42 Camera myCamera =
149 Camera* c = &myCamera; in DrawScene()
176 Camera* c = &myCamera; in myAnimeModel()
/RvlSDK-3.2.2/build/demos/gxdemo/src/Tev/
Dtev-outline.c105 } Camera; typedef
107 Camera myCamera =
389 Camera* c = &myCamera; in DrawScene()
420 Camera* c = &myCamera; in myAnimeModel()
/RvlSDK-3.2.2/build/demos/gxdemo/src/TexGen/
Dtg-emboss.c27 Camera* camera;
46 Camera myCamera =
140 Camera* c = s->camera; in SceneDraw()
383 Camera* c = s->camera; in myDrawModel()
/RvlSDK-3.2.2/build/demos/gxdemo/src/Geometry/
Dgeo-particle.c94 Camera; typedef
141 Camera cam;