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Searched refs:CUBE_TEX_IDX (Results 1 – 1 of 1) sorted by relevance

/RvlSDK-3.2.2/build/demos/gxdemo/src/Performance/
Dperf-geo.c103 CUBE_TEX_IDX // textured only enumerator
156 { 1, 0, 1000, 1, CUBE_TEX_IDX }, // test matrix load speed
157 { 1, 1000, 1, 1, CUBE_TEX_IDX }, // test a few large objects
158 { 1000, 1, 1, 1, CUBE_TEX_IDX }, // test very small objects
159 { 500, 2, 1, 1, CUBE_TEX_IDX }, //
160 { 333, 3, 1, 1, CUBE_TEX_IDX }, //
161 { 250, 4, 1, 1, CUBE_TEX_IDX }, //
162 { 200, 5, 1, 1, CUBE_TEX_IDX }, //
163 { 100, 10, 1, 1, CUBE_TEX_IDX }, // test many small objects
164 { 100, 10, 2, 1, CUBE_TEX_IDX }, // how does n mtx effect?
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