Home
last modified time | relevance | path

Searched refs:zmode (Results 1 – 2 of 2) sorted by relevance

/RvlSDK-3.2/build/demos/gxdemo/src/Tev/
Dtev-ztex.c73 u32 zmode; member
88 static void Draw3DSprite ( MySpriteObj* sp, u32 zmode );
272 Draw3DSprite(&GroundSprite, sc->zmode); in DrawTick()
277 Draw3DSprite(&sc->tree[i], sc->zmode); in DrawTick()
336 sc->zmode = ( sc->zmode + 1 ) % NUM_ZMODES; in AnimTick()
337 OSReport("%s\n", ZModeMsgTbl[sc->zmode]); in AnimTick()
351 static void Draw3DSprite( MySpriteObj* sp, u32 zmode ) in Draw3DSprite() argument
357 zbias = ( zmode == 0 ) ? sp->zbias : 0U; in Draw3DSprite()
364 ZTexOpTbl[zmode], in Draw3DSprite()
/RvlSDK-3.2/build/demos/gxdemo/src/PixelProc/
Dpix-z-comp.c42 ZMode* zmode; member
190 ZMode* z = s->zmode; in SceneDraw()
223 ZMode* z = s->zmode; in SceneDrawInfo()
303 z = s->zmode; in SceneControl()
304 myScene[0].zmode = z; in SceneControl()