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Searched refs:z0 (Results 1 – 4 of 4) sorted by relevance

/RvlSDK-3.2/build/demos/gxdemo/src/TexGen/
Dtg-shadow3.c680 s8 x, y, z0, z1; in DrawFloor() local
697 z0 = FloorElvTbl[y][x]; in DrawFloor()
699 GXPosition3s8(x, y, z0); in DrawFloor()
701 GXPosition3s8(x, (s8)(y+1), z0); in DrawFloor()
703 GXPosition3s8((s8)(x+1), (s8)(y+1), z0); in DrawFloor()
705 GXPosition3s8((s8)(x+1), y, z0); in DrawFloor()
718 z0 = (s8)(( x == 0 ) ? 0 : FloorElvTbl[y][x-1]); in DrawFloor()
720 n = (u8)(( z0 > z1 ) ? 0 : 1); in DrawFloor()
722 GXPosition3s8(x, y, z0); in DrawFloor()
724 GXPosition3s8(x, (s8)(y+1), z0); in DrawFloor()
[all …]
/RvlSDK-3.2/build/demos/gxdemo/src/Culling/
Dcul-faces.c506 s32 xs, zs, x0, z0, x1, z1; in myDrawArrow() local
525 z0 = (s32)( c * SIN30 + s * COS30 + 0.5f ); in myDrawArrow()
528 GXPosition3s16( (s16)( xs + x0 ), RPOSY, (s16)( zs + z0 ) ); in myDrawArrow()
/RvlSDK-3.2/build/demos/gxdemo/src/PixelProc/
Dcmn-model.c329 f32 z, z0, z1, t; in cmModel2_Anim() local
361 z0 = (float)( obj2_height[4][obj2_ybase] + obj2_height[5][obj2_ybase] ); in cmModel2_Anim()
363 z = ( z0 * (1.0f - t) + z1 * t ) / 2.0f + 30.0f; in cmModel2_Anim()
/RvlSDK-3.2/build/demos/gxdemo/src/DisplayList/
DDL-geom.c533 f32 z0 = cosf(a); in MyCreateSphere() local
543 SFloatVert[v][2] = z0; in MyCreateSphere()