Searched refs:update (Results 1 – 8 of 8) sorted by relevance
117 static void WriteStats ( GXBool update );1322 static void WriteStats( GXBool update ) in WriteStats() argument1330 if (update) in WriteStats()1343 if (update) in WriteStats()1355 if (update) in WriteStats()1375 if (update) in WriteStats()1390 if (update) in WriteStats()1403 if (update) in WriteStats()1424 if (update) in WriteStats()
164 u32 update; // set to true after changing params member392 u32 update; // set to TRUE after changing type or frequency member
136 2. Before executing any sample demos or other executable programs, be absolutely certain to update …137 …In a typical environment, the update program is executed by starting a bash shell and entering "fw…143 …Once the update is complete, the message "SWUpdate Successful" will appear on screen, and the NDEV…145 …an continue without any problems even though "Import: *** ...failed" is displayed and update fails.
125 2. Before executing any sample demos or other executable programs, be absolutely certain to update …126 …In a typical environment, the update program is executed by starting a bash shell and entering "fw…132 …Once the update is complete, the message "SWUpdate Successful" will appear on screen, and the NDEV…134 …an continue without any problems even though "Import: *** ...failed" is displayed and update fails.
389 update: target
892 helicopter.axart3d.update = TRUE; in CameraUpdate()928 cube.axart3d.update = TRUE; in CameraUpdate()
182 static void update ( void );230 update(); in main()696 static void update( void ) in update() function
3235 u32 update = 0; in TCCompareToCachedScriptData() local3288 update = 1; in TCCompareToCachedScriptData()3310 update = 1; in TCCompareToCachedScriptData()3318 if( update == 1 ) in TCCompareToCachedScriptData()3336 return update; in TCCompareToCachedScriptData()