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Searched refs:tlutFormat (Results 1 – 1 of 1) sorted by relevance

/RvlSDK-3.2/build/demos/gxdemo/src/Texture/
Dtex-tlut.c83 GXTlutFmt tlutFormat; member
228 sc->cmap.tlutFormat = GX_TL_IA8; in DrawInit()
400 sc->cmap.tlutFormat = in AnimTick()
401 ( sc->cmap.tlutFormat == GX_TL_IA8 ) ? GX_TL_RGB565 in AnimTick()
402 : ( sc->cmap.tlutFormat == GX_TL_RGB565 ) ? GX_TL_RGB5A3 in AnimTick()
654 switch(cmo->tlutFormat) in CreateSampleImgTexture()
746 switch(cmo->tlutFormat) in InitColorMap()
783 switch(cmo->tlutFormat) in ChangeColorMap()
865 if ( cmo->tlutFormat == GX_TL_IA8 ) in LoadColorMap()
871 else if ( cmo->tlutFormat == GX_TL_RGB565 ) in LoadColorMap()
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