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Searched refs:soundIndex (Results 1 – 13 of 13) sorted by relevance

/RvlSDK-3.2/build/demos/axdemo/src/
Ddpl2demo.c185 static u32 soundIndex = 0; variable
190 soundIndex++; in MNU_sound()
191 soundIndex %= 3; in MNU_sound()
193 switch (soundIndex) in MNU_sound()
Daxfilter.c234 volatile static u32 soundIndex = 0; // current sound effect to play variable
601 play_sound(soundIndex, FALSE); in MNU_play()
616 play_sound(soundIndex, TRUE); in MNU_play_looped()
779 soundIndex++; in MNU_sound()
780 soundIndex %= NUM_DEMO_SOUNDS; in MNU_sound()
782 sprintf(dummy, "Sound : %s", demo_sound[soundIndex].name); in MNU_sound()
Dexpdelay.c119 static u32 soundIndex = 0; // current sound effect to play variable
502 soundIndex++; in MNU_sound()
503 soundIndex %= 5; in MNU_sound()
508 switch (soundIndex) in MNU_sound()
DexpdelayDpl2.c122 static u32 soundIndex = 0; // current sound effect to play variable
505 soundIndex++; in MNU_sound()
506 soundIndex %= 5; in MNU_sound()
511 switch (soundIndex) in MNU_sound()
DexpreverbHi.c119 static u32 soundIndex = 0; // current sound effect to play variable
557 soundIndex++; in MNU_sound()
558 soundIndex %= 5; in MNU_sound()
563 switch (soundIndex) in MNU_sound()
Dexpchorus.c120 static u32 soundIndex = 0; // current sound effect to play variable
538 soundIndex++; in MNU_sound()
539 soundIndex %= 5; in MNU_sound()
544 switch (soundIndex) in MNU_sound()
DexpreverbStdDpl2.c122 static u32 soundIndex = 0; // current sound effect to play variable
560 soundIndex++; in MNU_sound()
561 soundIndex %= 5; in MNU_sound()
566 switch (soundIndex) in MNU_sound()
DexpreverbStd.c119 static u32 soundIndex = 0; // current sound effect to play variable
557 soundIndex++; in MNU_sound()
558 soundIndex %= 5; in MNU_sound()
563 switch (soundIndex) in MNU_sound()
Ddpl2reverb.c162 static u32 soundIndex = 0; // current sound effect to play variable
536 soundIndex++; in MNU_sound()
537 soundIndex %= 5; in MNU_sound()
542 switch (soundIndex) in MNU_sound()
DexpreverbHiDpl2.c125 static u32 soundIndex = 0; // current sound effect to play variable
563 soundIndex++; in MNU_sound()
564 soundIndex %= 5; in MNU_sound()
569 switch (soundIndex) in MNU_sound()
DexpchorusDpl2.c119 static u32 soundIndex = 0; // current sound effect to play variable
537 soundIndex++; in MNU_sound()
538 soundIndex %= 5; in MNU_sound()
543 switch (soundIndex) in MNU_sound()
DfxbussendDpl2.c141 static u32 soundIndex = 0; // current sound effect to play variable
581 soundIndex++; in MNU_sound()
582 soundIndex %= 5; in MNU_sound()
587 switch (soundIndex) in MNU_sound()
Dfxbussend.c148 static u32 soundIndex = 0; // current sound effect to play variable
648 soundIndex++; in MNU_sound()
649 soundIndex %= 5; in MNU_sound()
654 switch (soundIndex) in MNU_sound()