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12

/RvlSDK-3.2/build/demos/gxdemo/src/Lighting/
Dlit-atn-func.c73 static void DrawInit ( MySceneCtrlObj* sc );
74 static void DrawTick ( MySceneCtrlObj* sc );
75 static void AnimTick ( MySceneCtrlObj* sc );
81 static void StatusMessage ( MySceneCtrlObj* sc );
207 static void DrawInit( MySceneCtrlObj* sc ) in DrawInit() argument
221 sc->sub[0].cam.cfg = DefaultCamera0; in DrawInit()
222 SetCamera(&sc->sub[0].cam); in DrawInit()
223 sc->sub[1].cam.cfg = DefaultCamera1; in DrawInit()
224 SetCamera(&sc->sub[1].cam); in DrawInit()
227 sc->sub[0].funcType = 1; in DrawInit()
[all …]
Dlit-multi.c83 static void DrawInit ( MySceneCtrlObj* sc );
84 static void DrawTick ( MySceneCtrlObj* sc );
85 static void AnimTick ( MySceneCtrlObj* sc );
90 static void SetLight ( MySceneCtrlObj* sc );
93 static void StatusMessage ( MySceneCtrlObj* sc );
281 static void DrawInit( MySceneCtrlObj* sc ) in DrawInit() argument
299 sc->cam.cfg = DefaultCamera; in DrawInit()
300 SetCamera(&sc->cam); // never changes in this test in DrawInit()
305 sc->lightCtrl[i].theta = DefaultLightPos[i][0]; in DrawInit()
306 sc->lightCtrl[i].phi = DefaultLightPos[i][1]; in DrawInit()
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Dlit-prelit.c94 static void DrawInit ( MySceneCtrlObj* sc );
95 static void DrawTick ( MySceneCtrlObj* sc );
96 static void AnimTick ( MySceneCtrlObj* sc );
99 static void SetLight ( MySceneCtrlObj* sc );
100 static void PreLighting ( MySceneCtrlObj* sc );
102 static void StatusMessage ( MySceneCtrlObj* sc );
224 static void DrawInit( MySceneCtrlObj* sc ) in DrawInit() argument
236 sc->preLitColor = MEMAllocFromAllocator(&DemoAllocator1, WALL_ARRAY_SIZE ); in DrawInit()
237 ASSERTMSG(sc->preLitColor != 0, "Memory allocation failed."); in DrawInit()
239 GXSetArray(GX_VA_CLR0, sc->preLitColor, 3*sizeof(u8)); in DrawInit()
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Dlit-unclamp.c78 static void DrawInit ( MySceneCtrlObj* sc );
79 static void DrawTick ( MySceneCtrlObj* sc );
80 static void AnimTick ( MySceneCtrlObj* sc );
163 static void DrawInit( MySceneCtrlObj* sc ) in DrawInit() argument
174 sc->cam.cfg = DefaultCamera; in DrawInit()
175 SetCamera(&sc->cam); // never changes in this test in DrawInit()
178 sc->lightEnv.theta = 0; in DrawInit()
179 sc->lightEnv.phi = 0; in DrawInit()
180 sc->lightEnv.diffuseCtrl = GX_DF_SIGN; in DrawInit()
183 sc->lightEnv.brightCtrl[0] = 0.5F; in DrawInit()
[all …]
Dlit-cartoon.c81 static void DrawInit ( MySceneCtrlObj* sc );
82 static void DrawTick ( MySceneCtrlObj* sc );
83 static void AnimTick ( MySceneCtrlObj* sc );
165 static void DrawInit( MySceneCtrlObj* sc ) in DrawInit() argument
178 &sc->texture, in DrawInit()
187 &sc->texture, in DrawInit()
202 sc->cam.cfg = DefaultCamera; in DrawInit()
203 SetCamera(&sc->cam); // never changes in this test in DrawInit()
206 sc->lightEnv.theta = 0; in DrawInit()
207 sc->lightEnv.phi = 0; in DrawInit()
[all …]
Dlit-texture.c80 static void DrawInit ( MySceneCtrlObj* sc );
81 static void DrawTick ( MySceneCtrlObj* sc );
82 static void AnimTick ( MySceneCtrlObj* sc );
215 static void DrawInit( MySceneCtrlObj* sc ) in DrawInit() argument
239 sc->cam.cfg = DefaultCamera; in DrawInit()
240 SetCamera(&sc->cam); // never changes in this test in DrawInit()
244 &sc->texture, in DrawInit()
253 &sc->texture, in DrawInit()
264 sc->lightEnv.theta = 0; in DrawInit()
265 sc->lightEnv.phi = 0; in DrawInit()
[all …]
Dlit-alpha.c82 static void DrawInit ( MySceneCtrlObj* sc );
83 static void DrawTick ( MySceneCtrlObj* sc );
84 static void AnimTick ( MySceneCtrlObj* sc );
198 static void DrawInit( MySceneCtrlObj* sc ) in DrawInit() argument
214 sc->cam.cfg = DefaultCamera; in DrawInit()
215 SetCamera(&sc->cam); // never changes in this test in DrawInit()
220 sc->lightCtrl[i].theta = 0; in DrawInit()
221 sc->lightCtrl[i].phi = 0; in DrawInit()
222 sc->lightCtrl[i].color = i; in DrawInit()
226 sc->colorMode = 0; in DrawInit()
[all …]
Dlit-specular.c80 static void DrawInit ( MySceneCtrlObj* sc );
81 static void DrawTick ( MySceneCtrlObj* sc );
82 static void AnimTick ( MySceneCtrlObj* sc );
183 static void DrawInit( MySceneCtrlObj* sc ) in DrawInit() argument
198 sc->cam.cfg = DefaultCamera; in DrawInit()
199 SetCamera(&sc->cam); // never changes in this test in DrawInit()
202 sc->lightEnv.theta = 0; in DrawInit()
203 sc->lightEnv.phi = 0; in DrawInit()
204 sc->lightEnv.shininess = 16.0F; in DrawInit()
207 MTXScale(sc->modelCtrl, 300.0F, 300.0F, 300.0F); in DrawInit()
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/RvlSDK-3.2/build/demos/gxdemo/src/Tev/
Dtev-swap.c54 static void DrawInit ( MySceneCtrlObj* sc );
55 static void DrawTick ( MySceneCtrlObj* sc );
56 static void AnimTick ( MySceneCtrlObj* sc );
57 static void DrawSampleTex ( MySceneCtrlObj* sc );
58 static void DrawDonuts ( MySceneCtrlObj* sc );
153 static void DrawInit( MySceneCtrlObj* sc ) in DrawInit() argument
159 sc->screen_width = rmp->fbWidth; in DrawInit()
160 sc->screen_height = rmp->efbHeight; in DrawInit()
171 sc->patternNo = 0; in DrawInit()
172 sc->cursor = 0; in DrawInit()
[all …]
Dtev-multi.c74 static void DrawInit ( MySceneCtrlObj* sc );
75 static void DrawTick ( MySceneCtrlObj* sc );
76 static void AnimTick ( MySceneCtrlObj* sc );
83 static void DrawCaption ( MySceneCtrlObj* sc );
216 static void DrawInit( MySceneCtrlObj* sc ) in DrawInit() argument
233 sc->screenWd = rmode->fbWidth; // Screen Width in DrawInit()
234 sc->screenHt = rmode->efbHeight; // Screen Height in DrawInit()
244 &sc->texture[i], in DrawInit()
254 &sc->texture[i], in DrawInit()
283 MTXIdentity(sc->texgen[i]); in DrawInit()
[all …]
Dtev-one-op.c97 static void DrawInit ( MySceneCtrlObj* sc );
98 static void DrawTick ( MySceneCtrlObj* sc );
99 static void AnimTick ( MySceneCtrlObj* sc );
102 static void DrawCaption ( MySceneCtrlObj* sc );
329 static void DrawInit( MySceneCtrlObj* sc ) in DrawInit() argument
349 sc->screenWd = rmode->fbWidth; // Screen Width in DrawInit()
350 sc->screenHt = rmode->efbHeight; // Screen Height in DrawInit()
364 tobj = &sc->tevState.panelTex[i]; in DrawInit()
369 tobj = &sc->sampleTex[i - NUM_PANELTEX]; in DrawInit()
400 sc->tevState.param[i] = 0; in DrawInit()
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/RvlSDK-3.2/build/demos/gxdemo/src/TexGen/
Dtg-light-fx.c88 static void DrawInit ( MySceneCtrlObj* sc );
89 static void DrawTick ( MySceneCtrlObj* sc );
90 static void AnimTick ( MySceneCtrlObj* sc );
95 static void SetTexGenMtx0 ( MySceneCtrlObj* sc );
96 static void SetTexGenMtx1 ( MySceneCtrlObj* sc );
97 static void SetTexGenMtx2 ( MySceneCtrlObj* sc );
287 static void DrawInit( MySceneCtrlObj* sc ) in DrawInit() argument
303 &sc->texture[i], in DrawInit()
312 &sc->texture[i], in DrawInit()
327 sc->cam.cfg = DefaultCamera; in DrawInit()
[all …]
Dtg-dual.c85 static void DrawInit ( MySceneCtrlObj* sc );
86 static void DrawTick ( MySceneCtrlObj* sc );
87 static void AnimTick ( MySceneCtrlObj* sc );
92 static void SetTexGenPos ( MySceneCtrlObj* sc );
93 static void SetTexGenNrm ( MySceneCtrlObj* sc );
169 static void DrawInit( MySceneCtrlObj* sc ) in DrawInit() argument
187 &sc->texture[i], in DrawInit()
201 sc->cam.cfg = DefaultCamera; in DrawInit()
202 sc->cam.theta = 0; in DrawInit()
203 sc->cam.phi = 0; in DrawInit()
[all …]
Dtg-shadow2.c127 static void DrawInit ( MySceneCtrlObj* sc );
128 static void DrawTick ( MySceneCtrlObj* sc );
129 static void AnimTick ( MySceneCtrlObj* sc );
286 static void DrawInit( MySceneCtrlObj* sc ) in DrawInit() argument
302 sc->cam.cfg = DefaultCamera; in DrawInit()
303 sc->cam.theta = 45; in DrawInit()
304 sc->cam.phi = 25; in DrawInit()
305 sc->cam.distance = 2000.0F; in DrawInit()
308 sc->projMode = 0; in DrawInit()
309 sc->light.cam.theta = 0; in DrawInit()
[all …]
Dtg-shadow.c90 static void DrawInit ( MySceneCtrlObj* sc );
91 static void DrawTick ( MySceneCtrlObj* sc );
92 static void AnimTick ( MySceneCtrlObj* sc );
198 static void DrawInit( MySceneCtrlObj* sc ) in DrawInit() argument
205 sc->screen_wd = rmp->fbWidth; in DrawInit()
206 sc->screen_ht = rmp->efbHeight; in DrawInit()
232 sc->cam.cfg = DefaultCamera; in DrawInit()
233 sc->cam.theta = 45; in DrawInit()
234 sc->cam.phi = 25; in DrawInit()
235 sc->cam.distance = 2500.0F; in DrawInit()
[all …]
/RvlSDK-3.2/build/demos/gxdemo/src/Texture/
Dtex-fmt-tpl.c82 static void DrawInit ( MySceneCtrlObj* sc );
83 static void DrawTick ( MySceneCtrlObj* sc );
84 static void AnimTick ( MySceneCtrlObj* sc );
253 static void DrawInit( MySceneCtrlObj* sc ) in DrawInit() argument
278 sc->cam.cfg = DefaultCamera; in DrawInit()
279 SetCamera(&sc->cam); // never changes in this test in DrawInit()
282 sc->texFileNumber = 0; in DrawInit()
283 sc->texNumber = 0; in DrawInit()
284 LoadTplFile(TplFileList[sc->texFileNumber]); in DrawInit()
285 GetTplTexture(&sc->texture, sc->texNumber); in DrawInit()
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Dtex-invalid.c58 static void DrawInit ( MySceneCtrlObj* sc );
59 static void DrawTick ( MySceneCtrlObj* sc );
60 static void AnimTick ( MySceneCtrlObj* sc );
63 static void MyDrawCaption ( MySceneCtrlObj* sc );
146 static void DrawInit( MySceneCtrlObj* sc ) in DrawInit() argument
164 sc->screenWd = rmode->fbWidth; // Screen Width in DrawInit()
165 sc->screenHt = rmode->efbHeight; // Screen Height in DrawInit()
191 sc->dataSource[i] = (u8*)tdp->textureHeader->data; in DrawInit()
196 sc->dataSize = GXGetTexBufferSize( in DrawInit()
206 sc->dataBuffer[i] = MEMAllocFromAllocator(&DemoAllocator1, sc->dataSize); in DrawInit()
[all …]
Dtex-lod.c87 static void DrawInit ( MySceneCtrlObj* sc );
88 static void DrawTick ( MySceneCtrlObj* sc );
89 static void AnimTick ( MySceneCtrlObj* sc );
209 static void DrawInit( MySceneCtrlObj* sc ) in DrawInit() argument
237 sc->cam.cfg = DefaultCamera; in DrawInit()
238 SetCamera(&sc->cam); in DrawInit()
241 sc->texNumber = 0; in DrawInit()
247 sc->subScene[i].viewPort.xorig = (s32)(ViewOrigX[i] * (swd / 2)); in DrawInit()
248 sc->subScene[i].viewPort.yorig = (s32)(ViewOrigY[i] * (sht / 2)); in DrawInit()
249 sc->subScene[i].viewPort.width = (s32)(swd / 2); in DrawInit()
[all …]
Dtex-wrap.c66 static void DrawInit ( MySceneCtrlObj* sc );
67 static void DrawTick ( MySceneCtrlObj* sc );
68 static void AnimTick ( MySceneCtrlObj* sc );
142 static void DrawInit( MySceneCtrlObj* sc ) in DrawInit() argument
160 sc->cam.cfg = DefaultCamera; in DrawInit()
161 SetCamera(&sc->cam); // never changes in this test in DrawInit()
164 sc->texNumber = 0; in DrawInit()
167 sc->tcScaleX = 1.0F; in DrawInit()
168 sc->tcScaleY = 1.0F; in DrawInit()
169 sc->filterMode = GX_NEAR; in DrawInit()
[all …]
Dtex-tc-alloc.c91 static void DrawInit ( MySceneCtrlObj* sc );
92 static void DrawTick ( MySceneCtrlObj* sc );
93 static void AnimTick ( MySceneCtrlObj* sc );
236 static void DrawInit( MySceneCtrlObj* sc ) in DrawInit() argument
261 &sc->texture[i], in DrawInit()
271 &sc->texture[i], in DrawInit()
282 GXInitTexObjUserData(&sc->texture[i], (void*)i); in DrawInit()
287 sc->scrWidth = (u16)rmode->fbWidth; // Screen Width in DrawInit()
288 sc->scrHeight = (u16)rmode->efbHeight; // Screen Height in DrawInit()
294 sc->cam.cfg = DefaultCamera; in DrawInit()
[all …]
/RvlSDK-3.2/build/demos/gxdemo/src/Framebuffer/
Dfrb-copy.c89 static void DrawInit ( MySceneCtrlObj* sc );
90 static void DrawTick ( MySceneCtrlObj* sc );
91 static void AnimTick ( MySceneCtrlObj* sc );
98 static void SetScreenSpaceMode ( MySceneCtrlObj* sc );
269 static void DrawInit( MySceneCtrlObj* sc ) in DrawInit() argument
276 sc->screen_width = rmp->fbWidth; in DrawInit()
277 sc->screen_height = rmp->efbHeight; in DrawInit()
278 sc->copy_width_max = (u16)((sc->screen_width * 5 / 32) * 4); in DrawInit()
279 sc->copy_height_max = (u16)((sc->screen_height * 5 / 12) * 2); in DrawInit()
304 sc->cam.cfg = DefaultCamera; in DrawInit()
[all …]
Dfrb-gamma.c57 static void DrawInit ( MySceneCtrlObj* sc );
58 static void DrawTick ( MySceneCtrlObj* sc );
59 static void AnimTick ( MySceneCtrlObj* sc );
60 static void DrawColorBars ( MySceneCtrlObj* sc );
61 static void DrawGammaTestImg ( MySceneCtrlObj* sc );
62 static void DrawSampleImg ( MySceneCtrlObj* sc );
63 static void DrawDonuts ( MySceneCtrlObj* sc );
64 static void DrawLitOcta ( MySceneCtrlObj* sc );
165 static void DrawInit( MySceneCtrlObj* sc ) in DrawInit() argument
171 sc->screen_width = rmp->fbWidth; in DrawInit()
[all …]
Dfrb-bound-box.c85 static void DrawInit ( MySceneCtrlObj* sc );
86 static void DrawTick ( MySceneCtrlObj* sc );
87 static void AnimTick ( MySceneCtrlObj* sc );
88 static void DrawCubes ( MySceneCtrlObj* sc );
91 static void SetScreenSpaceMode ( MySceneCtrlObj* sc );
189 static void DrawInit( MySceneCtrlObj* sc ) in DrawInit() argument
196 sc->screen_width = rmp->fbWidth; in DrawInit()
197 sc->screen_height = rmp->efbHeight; in DrawInit()
219 sc->cam.cfg = DefaultCamera; in DrawInit()
224 sc->cube[i].pos = CubeIniData[i*3]; in DrawInit()
[all …]
/RvlSDK-3.2/build/demos/videmo/src/
Dfrb-vi-gamma.c70 static void DrawInit ( MySceneCtrlObj* sc );
71 static void DrawTick ( MySceneCtrlObj* sc );
72 static void AnimTick ( MySceneCtrlObj* sc );
73 static void DrawColorBars ( MySceneCtrlObj* sc );
74 static void DrawGammaTestImg ( MySceneCtrlObj* sc );
75 static void DrawSampleImg ( MySceneCtrlObj* sc );
76 static void DrawDonuts ( MySceneCtrlObj* sc );
77 static void DrawLitOcta ( MySceneCtrlObj* sc );
178 static void DrawInit( MySceneCtrlObj* sc ) in DrawInit() argument
184 sc->screen_width = rmp->fbWidth; in DrawInit()
[all …]
/RvlSDK-3.2/build/demos/gxdemo/src/PixelProc/
Dpix-sub.c92 static void DrawInit ( MySceneCtrlObj* sc );
93 static void DrawShutDown ( MySceneCtrlObj* sc );
94 static void DrawTick ( MySceneCtrlObj* sc );
95 static void AnimTick ( MySceneCtrlObj* sc );
96 static void DrawBalls ( MySceneCtrlObj* sc );
97 static void DrawShadowVol ( MySceneCtrlObj* sc );
205 static void DrawInit( MySceneCtrlObj* sc ) in DrawInit() argument
233 sc->cam.cfg = DefaultCamera; in DrawInit()
234 sc->cam.theta = 45; in DrawInit()
235 sc->cam.phi = 25; in DrawInit()
[all …]

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