| /RvlSDK-3.2/build/demos/gxdemo/src/Lighting/ |
| D | lit-atn-func.c | 73 static void DrawInit ( MySceneCtrlObj* sc ); 74 static void DrawTick ( MySceneCtrlObj* sc ); 75 static void AnimTick ( MySceneCtrlObj* sc ); 81 static void StatusMessage ( MySceneCtrlObj* sc ); 207 static void DrawInit( MySceneCtrlObj* sc ) in DrawInit() argument 221 sc->sub[0].cam.cfg = DefaultCamera0; in DrawInit() 222 SetCamera(&sc->sub[0].cam); in DrawInit() 223 sc->sub[1].cam.cfg = DefaultCamera1; in DrawInit() 224 SetCamera(&sc->sub[1].cam); in DrawInit() 227 sc->sub[0].funcType = 1; in DrawInit() [all …]
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| D | lit-multi.c | 83 static void DrawInit ( MySceneCtrlObj* sc ); 84 static void DrawTick ( MySceneCtrlObj* sc ); 85 static void AnimTick ( MySceneCtrlObj* sc ); 90 static void SetLight ( MySceneCtrlObj* sc ); 93 static void StatusMessage ( MySceneCtrlObj* sc ); 281 static void DrawInit( MySceneCtrlObj* sc ) in DrawInit() argument 299 sc->cam.cfg = DefaultCamera; in DrawInit() 300 SetCamera(&sc->cam); // never changes in this test in DrawInit() 305 sc->lightCtrl[i].theta = DefaultLightPos[i][0]; in DrawInit() 306 sc->lightCtrl[i].phi = DefaultLightPos[i][1]; in DrawInit() [all …]
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| D | lit-prelit.c | 94 static void DrawInit ( MySceneCtrlObj* sc ); 95 static void DrawTick ( MySceneCtrlObj* sc ); 96 static void AnimTick ( MySceneCtrlObj* sc ); 99 static void SetLight ( MySceneCtrlObj* sc ); 100 static void PreLighting ( MySceneCtrlObj* sc ); 102 static void StatusMessage ( MySceneCtrlObj* sc ); 224 static void DrawInit( MySceneCtrlObj* sc ) in DrawInit() argument 236 sc->preLitColor = MEMAllocFromAllocator(&DemoAllocator1, WALL_ARRAY_SIZE ); in DrawInit() 237 ASSERTMSG(sc->preLitColor != 0, "Memory allocation failed."); in DrawInit() 239 GXSetArray(GX_VA_CLR0, sc->preLitColor, 3*sizeof(u8)); in DrawInit() [all …]
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| D | lit-unclamp.c | 78 static void DrawInit ( MySceneCtrlObj* sc ); 79 static void DrawTick ( MySceneCtrlObj* sc ); 80 static void AnimTick ( MySceneCtrlObj* sc ); 163 static void DrawInit( MySceneCtrlObj* sc ) in DrawInit() argument 174 sc->cam.cfg = DefaultCamera; in DrawInit() 175 SetCamera(&sc->cam); // never changes in this test in DrawInit() 178 sc->lightEnv.theta = 0; in DrawInit() 179 sc->lightEnv.phi = 0; in DrawInit() 180 sc->lightEnv.diffuseCtrl = GX_DF_SIGN; in DrawInit() 183 sc->lightEnv.brightCtrl[0] = 0.5F; in DrawInit() [all …]
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| D | lit-cartoon.c | 81 static void DrawInit ( MySceneCtrlObj* sc ); 82 static void DrawTick ( MySceneCtrlObj* sc ); 83 static void AnimTick ( MySceneCtrlObj* sc ); 165 static void DrawInit( MySceneCtrlObj* sc ) in DrawInit() argument 178 &sc->texture, in DrawInit() 187 &sc->texture, in DrawInit() 202 sc->cam.cfg = DefaultCamera; in DrawInit() 203 SetCamera(&sc->cam); // never changes in this test in DrawInit() 206 sc->lightEnv.theta = 0; in DrawInit() 207 sc->lightEnv.phi = 0; in DrawInit() [all …]
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| D | lit-texture.c | 80 static void DrawInit ( MySceneCtrlObj* sc ); 81 static void DrawTick ( MySceneCtrlObj* sc ); 82 static void AnimTick ( MySceneCtrlObj* sc ); 215 static void DrawInit( MySceneCtrlObj* sc ) in DrawInit() argument 239 sc->cam.cfg = DefaultCamera; in DrawInit() 240 SetCamera(&sc->cam); // never changes in this test in DrawInit() 244 &sc->texture, in DrawInit() 253 &sc->texture, in DrawInit() 264 sc->lightEnv.theta = 0; in DrawInit() 265 sc->lightEnv.phi = 0; in DrawInit() [all …]
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| D | lit-alpha.c | 82 static void DrawInit ( MySceneCtrlObj* sc ); 83 static void DrawTick ( MySceneCtrlObj* sc ); 84 static void AnimTick ( MySceneCtrlObj* sc ); 198 static void DrawInit( MySceneCtrlObj* sc ) in DrawInit() argument 214 sc->cam.cfg = DefaultCamera; in DrawInit() 215 SetCamera(&sc->cam); // never changes in this test in DrawInit() 220 sc->lightCtrl[i].theta = 0; in DrawInit() 221 sc->lightCtrl[i].phi = 0; in DrawInit() 222 sc->lightCtrl[i].color = i; in DrawInit() 226 sc->colorMode = 0; in DrawInit() [all …]
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| D | lit-specular.c | 80 static void DrawInit ( MySceneCtrlObj* sc ); 81 static void DrawTick ( MySceneCtrlObj* sc ); 82 static void AnimTick ( MySceneCtrlObj* sc ); 183 static void DrawInit( MySceneCtrlObj* sc ) in DrawInit() argument 198 sc->cam.cfg = DefaultCamera; in DrawInit() 199 SetCamera(&sc->cam); // never changes in this test in DrawInit() 202 sc->lightEnv.theta = 0; in DrawInit() 203 sc->lightEnv.phi = 0; in DrawInit() 204 sc->lightEnv.shininess = 16.0F; in DrawInit() 207 MTXScale(sc->modelCtrl, 300.0F, 300.0F, 300.0F); in DrawInit() [all …]
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| /RvlSDK-3.2/build/demos/gxdemo/src/Tev/ |
| D | tev-swap.c | 54 static void DrawInit ( MySceneCtrlObj* sc ); 55 static void DrawTick ( MySceneCtrlObj* sc ); 56 static void AnimTick ( MySceneCtrlObj* sc ); 57 static void DrawSampleTex ( MySceneCtrlObj* sc ); 58 static void DrawDonuts ( MySceneCtrlObj* sc ); 153 static void DrawInit( MySceneCtrlObj* sc ) in DrawInit() argument 159 sc->screen_width = rmp->fbWidth; in DrawInit() 160 sc->screen_height = rmp->efbHeight; in DrawInit() 171 sc->patternNo = 0; in DrawInit() 172 sc->cursor = 0; in DrawInit() [all …]
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| D | tev-multi.c | 74 static void DrawInit ( MySceneCtrlObj* sc ); 75 static void DrawTick ( MySceneCtrlObj* sc ); 76 static void AnimTick ( MySceneCtrlObj* sc ); 83 static void DrawCaption ( MySceneCtrlObj* sc ); 216 static void DrawInit( MySceneCtrlObj* sc ) in DrawInit() argument 233 sc->screenWd = rmode->fbWidth; // Screen Width in DrawInit() 234 sc->screenHt = rmode->efbHeight; // Screen Height in DrawInit() 244 &sc->texture[i], in DrawInit() 254 &sc->texture[i], in DrawInit() 283 MTXIdentity(sc->texgen[i]); in DrawInit() [all …]
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| D | tev-one-op.c | 97 static void DrawInit ( MySceneCtrlObj* sc ); 98 static void DrawTick ( MySceneCtrlObj* sc ); 99 static void AnimTick ( MySceneCtrlObj* sc ); 102 static void DrawCaption ( MySceneCtrlObj* sc ); 329 static void DrawInit( MySceneCtrlObj* sc ) in DrawInit() argument 349 sc->screenWd = rmode->fbWidth; // Screen Width in DrawInit() 350 sc->screenHt = rmode->efbHeight; // Screen Height in DrawInit() 364 tobj = &sc->tevState.panelTex[i]; in DrawInit() 369 tobj = &sc->sampleTex[i - NUM_PANELTEX]; in DrawInit() 400 sc->tevState.param[i] = 0; in DrawInit() [all …]
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| /RvlSDK-3.2/build/demos/gxdemo/src/TexGen/ |
| D | tg-light-fx.c | 88 static void DrawInit ( MySceneCtrlObj* sc ); 89 static void DrawTick ( MySceneCtrlObj* sc ); 90 static void AnimTick ( MySceneCtrlObj* sc ); 95 static void SetTexGenMtx0 ( MySceneCtrlObj* sc ); 96 static void SetTexGenMtx1 ( MySceneCtrlObj* sc ); 97 static void SetTexGenMtx2 ( MySceneCtrlObj* sc ); 287 static void DrawInit( MySceneCtrlObj* sc ) in DrawInit() argument 303 &sc->texture[i], in DrawInit() 312 &sc->texture[i], in DrawInit() 327 sc->cam.cfg = DefaultCamera; in DrawInit() [all …]
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| D | tg-dual.c | 85 static void DrawInit ( MySceneCtrlObj* sc ); 86 static void DrawTick ( MySceneCtrlObj* sc ); 87 static void AnimTick ( MySceneCtrlObj* sc ); 92 static void SetTexGenPos ( MySceneCtrlObj* sc ); 93 static void SetTexGenNrm ( MySceneCtrlObj* sc ); 169 static void DrawInit( MySceneCtrlObj* sc ) in DrawInit() argument 187 &sc->texture[i], in DrawInit() 201 sc->cam.cfg = DefaultCamera; in DrawInit() 202 sc->cam.theta = 0; in DrawInit() 203 sc->cam.phi = 0; in DrawInit() [all …]
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| D | tg-shadow2.c | 127 static void DrawInit ( MySceneCtrlObj* sc ); 128 static void DrawTick ( MySceneCtrlObj* sc ); 129 static void AnimTick ( MySceneCtrlObj* sc ); 286 static void DrawInit( MySceneCtrlObj* sc ) in DrawInit() argument 302 sc->cam.cfg = DefaultCamera; in DrawInit() 303 sc->cam.theta = 45; in DrawInit() 304 sc->cam.phi = 25; in DrawInit() 305 sc->cam.distance = 2000.0F; in DrawInit() 308 sc->projMode = 0; in DrawInit() 309 sc->light.cam.theta = 0; in DrawInit() [all …]
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| D | tg-shadow.c | 90 static void DrawInit ( MySceneCtrlObj* sc ); 91 static void DrawTick ( MySceneCtrlObj* sc ); 92 static void AnimTick ( MySceneCtrlObj* sc ); 198 static void DrawInit( MySceneCtrlObj* sc ) in DrawInit() argument 205 sc->screen_wd = rmp->fbWidth; in DrawInit() 206 sc->screen_ht = rmp->efbHeight; in DrawInit() 232 sc->cam.cfg = DefaultCamera; in DrawInit() 233 sc->cam.theta = 45; in DrawInit() 234 sc->cam.phi = 25; in DrawInit() 235 sc->cam.distance = 2500.0F; in DrawInit() [all …]
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| /RvlSDK-3.2/build/demos/gxdemo/src/Texture/ |
| D | tex-fmt-tpl.c | 82 static void DrawInit ( MySceneCtrlObj* sc ); 83 static void DrawTick ( MySceneCtrlObj* sc ); 84 static void AnimTick ( MySceneCtrlObj* sc ); 253 static void DrawInit( MySceneCtrlObj* sc ) in DrawInit() argument 278 sc->cam.cfg = DefaultCamera; in DrawInit() 279 SetCamera(&sc->cam); // never changes in this test in DrawInit() 282 sc->texFileNumber = 0; in DrawInit() 283 sc->texNumber = 0; in DrawInit() 284 LoadTplFile(TplFileList[sc->texFileNumber]); in DrawInit() 285 GetTplTexture(&sc->texture, sc->texNumber); in DrawInit() [all …]
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| D | tex-invalid.c | 58 static void DrawInit ( MySceneCtrlObj* sc ); 59 static void DrawTick ( MySceneCtrlObj* sc ); 60 static void AnimTick ( MySceneCtrlObj* sc ); 63 static void MyDrawCaption ( MySceneCtrlObj* sc ); 146 static void DrawInit( MySceneCtrlObj* sc ) in DrawInit() argument 164 sc->screenWd = rmode->fbWidth; // Screen Width in DrawInit() 165 sc->screenHt = rmode->efbHeight; // Screen Height in DrawInit() 191 sc->dataSource[i] = (u8*)tdp->textureHeader->data; in DrawInit() 196 sc->dataSize = GXGetTexBufferSize( in DrawInit() 206 sc->dataBuffer[i] = MEMAllocFromAllocator(&DemoAllocator1, sc->dataSize); in DrawInit() [all …]
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| D | tex-lod.c | 87 static void DrawInit ( MySceneCtrlObj* sc ); 88 static void DrawTick ( MySceneCtrlObj* sc ); 89 static void AnimTick ( MySceneCtrlObj* sc ); 209 static void DrawInit( MySceneCtrlObj* sc ) in DrawInit() argument 237 sc->cam.cfg = DefaultCamera; in DrawInit() 238 SetCamera(&sc->cam); in DrawInit() 241 sc->texNumber = 0; in DrawInit() 247 sc->subScene[i].viewPort.xorig = (s32)(ViewOrigX[i] * (swd / 2)); in DrawInit() 248 sc->subScene[i].viewPort.yorig = (s32)(ViewOrigY[i] * (sht / 2)); in DrawInit() 249 sc->subScene[i].viewPort.width = (s32)(swd / 2); in DrawInit() [all …]
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| D | tex-wrap.c | 66 static void DrawInit ( MySceneCtrlObj* sc ); 67 static void DrawTick ( MySceneCtrlObj* sc ); 68 static void AnimTick ( MySceneCtrlObj* sc ); 142 static void DrawInit( MySceneCtrlObj* sc ) in DrawInit() argument 160 sc->cam.cfg = DefaultCamera; in DrawInit() 161 SetCamera(&sc->cam); // never changes in this test in DrawInit() 164 sc->texNumber = 0; in DrawInit() 167 sc->tcScaleX = 1.0F; in DrawInit() 168 sc->tcScaleY = 1.0F; in DrawInit() 169 sc->filterMode = GX_NEAR; in DrawInit() [all …]
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| D | tex-tc-alloc.c | 91 static void DrawInit ( MySceneCtrlObj* sc ); 92 static void DrawTick ( MySceneCtrlObj* sc ); 93 static void AnimTick ( MySceneCtrlObj* sc ); 236 static void DrawInit( MySceneCtrlObj* sc ) in DrawInit() argument 261 &sc->texture[i], in DrawInit() 271 &sc->texture[i], in DrawInit() 282 GXInitTexObjUserData(&sc->texture[i], (void*)i); in DrawInit() 287 sc->scrWidth = (u16)rmode->fbWidth; // Screen Width in DrawInit() 288 sc->scrHeight = (u16)rmode->efbHeight; // Screen Height in DrawInit() 294 sc->cam.cfg = DefaultCamera; in DrawInit() [all …]
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| /RvlSDK-3.2/build/demos/gxdemo/src/Framebuffer/ |
| D | frb-copy.c | 89 static void DrawInit ( MySceneCtrlObj* sc ); 90 static void DrawTick ( MySceneCtrlObj* sc ); 91 static void AnimTick ( MySceneCtrlObj* sc ); 98 static void SetScreenSpaceMode ( MySceneCtrlObj* sc ); 269 static void DrawInit( MySceneCtrlObj* sc ) in DrawInit() argument 276 sc->screen_width = rmp->fbWidth; in DrawInit() 277 sc->screen_height = rmp->efbHeight; in DrawInit() 278 sc->copy_width_max = (u16)((sc->screen_width * 5 / 32) * 4); in DrawInit() 279 sc->copy_height_max = (u16)((sc->screen_height * 5 / 12) * 2); in DrawInit() 304 sc->cam.cfg = DefaultCamera; in DrawInit() [all …]
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| D | frb-gamma.c | 57 static void DrawInit ( MySceneCtrlObj* sc ); 58 static void DrawTick ( MySceneCtrlObj* sc ); 59 static void AnimTick ( MySceneCtrlObj* sc ); 60 static void DrawColorBars ( MySceneCtrlObj* sc ); 61 static void DrawGammaTestImg ( MySceneCtrlObj* sc ); 62 static void DrawSampleImg ( MySceneCtrlObj* sc ); 63 static void DrawDonuts ( MySceneCtrlObj* sc ); 64 static void DrawLitOcta ( MySceneCtrlObj* sc ); 165 static void DrawInit( MySceneCtrlObj* sc ) in DrawInit() argument 171 sc->screen_width = rmp->fbWidth; in DrawInit() [all …]
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| D | frb-bound-box.c | 85 static void DrawInit ( MySceneCtrlObj* sc ); 86 static void DrawTick ( MySceneCtrlObj* sc ); 87 static void AnimTick ( MySceneCtrlObj* sc ); 88 static void DrawCubes ( MySceneCtrlObj* sc ); 91 static void SetScreenSpaceMode ( MySceneCtrlObj* sc ); 189 static void DrawInit( MySceneCtrlObj* sc ) in DrawInit() argument 196 sc->screen_width = rmp->fbWidth; in DrawInit() 197 sc->screen_height = rmp->efbHeight; in DrawInit() 219 sc->cam.cfg = DefaultCamera; in DrawInit() 224 sc->cube[i].pos = CubeIniData[i*3]; in DrawInit() [all …]
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| /RvlSDK-3.2/build/demos/videmo/src/ |
| D | frb-vi-gamma.c | 70 static void DrawInit ( MySceneCtrlObj* sc ); 71 static void DrawTick ( MySceneCtrlObj* sc ); 72 static void AnimTick ( MySceneCtrlObj* sc ); 73 static void DrawColorBars ( MySceneCtrlObj* sc ); 74 static void DrawGammaTestImg ( MySceneCtrlObj* sc ); 75 static void DrawSampleImg ( MySceneCtrlObj* sc ); 76 static void DrawDonuts ( MySceneCtrlObj* sc ); 77 static void DrawLitOcta ( MySceneCtrlObj* sc ); 178 static void DrawInit( MySceneCtrlObj* sc ) in DrawInit() argument 184 sc->screen_width = rmp->fbWidth; in DrawInit() [all …]
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| /RvlSDK-3.2/build/demos/gxdemo/src/PixelProc/ |
| D | pix-sub.c | 92 static void DrawInit ( MySceneCtrlObj* sc ); 93 static void DrawShutDown ( MySceneCtrlObj* sc ); 94 static void DrawTick ( MySceneCtrlObj* sc ); 95 static void AnimTick ( MySceneCtrlObj* sc ); 96 static void DrawBalls ( MySceneCtrlObj* sc ); 97 static void DrawShadowVol ( MySceneCtrlObj* sc ); 205 static void DrawInit( MySceneCtrlObj* sc ) in DrawInit() argument 233 sc->cam.cfg = DefaultCamera; in DrawInit() 234 sc->cam.theta = 45; in DrawInit() 235 sc->cam.phi = 25; in DrawInit() [all …]
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