| /RvlSDK-3.2/build/demos/gxdemo/src/TexGen/ |
| D | tg-project.c | 34 static void TextureLightInit( Mtx rot ); 357 Mtx rot; in AnimTick() local 409 MTXRotAxisDeg(rot, &CamY, 3.0F); in AnimTick() 411 MTXRotAxisDeg(rot, &CamY, -3.0F); in AnimTick() 413 MTXMultVec(rot, &CamX, &CamX); in AnimTick() 414 MTXMultVec(rot, &CamZ, &CamZ); in AnimTick() 420 MTXRotAxisDeg(rot, &CamX, 3.0F); in AnimTick() 422 MTXRotAxisDeg(rot, &CamX, -3.0F); in AnimTick() 424 MTXMultVec(rot, &CamY, &CamY); in AnimTick() 425 MTXMultVec(rot, &CamZ, &CamZ); in AnimTick() [all …]
|
| D | tg-shadow3.c | 133 static void DrawModels ( MyTransMtxObj* tmo, s32 rot ); 601 static void DrawModels( MyTransMtxObj* tmo, s32 rot ) in DrawModels() argument 646 MTXRotDeg(mr, 'z', rot); in DrawModels()
|
| /RvlSDK-3.2/build/demos/gddemo/src/ |
| D | gd-matrix-gc.c | 149 u32 rot; // current cube rotation variable 407 rot ++; in AnimTick() 408 if(rot > 2159) in AnimTick() 409 rot = 0; in AnimTick() 417 MTXRotDeg(ry, 'X', (float)rot); in AnimTick() 418 MTXRotDeg(rz, 'Y', (float)rot / 3.0F); in AnimTick() 429 if (rot % 120 < 60) in AnimTick() 431 tr = rot % 60; in AnimTick() 433 tr = 60 - (rot % 60); in AnimTick() 466 rot = 45; in ParameterInit()
|
| D | gd-init-gc.c | 118 u32 rot; // current cube rotation variable 334 rot ++; in AnimTick() 335 if(rot > 2159) in AnimTick() 336 rot = 0; in AnimTick() 344 MTXRotDeg(ry, 'X', (float)rot); in AnimTick() 345 MTXRotDeg(rz, 'Y', (float)rot / 3.0F); in AnimTick() 364 rot = 45; in ParameterInit()
|
| D | gd-texture-gc.c | 166 u32 rot; // current cube rotation variable 577 rot ++; in AnimTick() 578 if(rot > 2159) in AnimTick() 579 rot = 0; in AnimTick() 587 MTXRotDeg(ry, 'X', (float)rot); in AnimTick() 588 MTXRotDeg(rz, 'Y', (float)rot / 3.0F); in AnimTick() 612 rot = 45; in ParameterInit()
|
| /RvlSDK-3.2/build/demos/gxdemo/src/Geometry/ |
| D | geo-vtx-fmtPrim.c | 51 extern u32 rot; 73 MTXRotDeg(r1, 'X', (float)rot); in DrawQuadCube() 74 MTXRotDeg(r2, 'y', (float)rot/2.0F); in DrawQuadCube() 133 MTXRotDeg(r1, 'X', (float)rot); in DrawTriCube() 134 MTXRotDeg(r2, 'y', (float)rot/2.0F); in DrawTriCube() 206 MTXRotDeg(r1, 'X', (float)rot); in DrawPointCube() 207 MTXRotDeg(r2, 'y', (float)rot/2.0F); in DrawPointCube() 246 MTXRotDeg(r1, 'X', (float)rot); in DrawLineCube() 247 MTXRotDeg(r2, 'y', (float)rot/2.0F); in DrawLineCube() 313 MTXRotDeg(r1, 'X', (float)rot); in DrawLineStripCube() [all …]
|
| D | geo-vtx-fmt.c | 58 u32 rot; variable 338 rot ++; in AnimTick() 339 if(rot > 719) in AnimTick() 340 rot = 0; in AnimTick()
|
| /RvlSDK-3.2/build/demos/gxdemo/src/Performance/ |
| D | perf-sync.c | 217 static u32 rot = 60; in DrawTick() local 267 MTXRotDeg(mr, axis[(axisc)%3], (f32)rot); in DrawTick() 279 MTXRotDeg(mr, axis[(axisc+1)%3], (f32)rot); in DrawTick() 293 MTXRotDeg(mr, axis[(axisc+2)%3], (f32)rot); in DrawTick() 305 rot++; in DrawTick() 306 if (rot == 360) { in DrawTick() 307 rot = 0; in DrawTick()
|
| D | perf-fill.c | 201 f32 rot; // model rotation member 455 testData.rot = 0.0F; // model rotation in DrawInit() 625 MTXRotAxisDeg(t, &testData.axis[cnt%NUM_ROTMATS], testData.rot); in DrawTick() 664 Mtx rot; in AnimTick() local 689 testData.rot += testData.dr; in AnimTick() 690 if (testData.rot >= 360.0F) in AnimTick() 691 testData.rot -= 360.0F; in AnimTick() 735 MTXRotDeg(rot, 'y', -1.0F); in AnimTick() 737 MTXRotDeg(rot, 'y', 1.0F); in AnimTick() 739 MTXMultVec(rot, &CamX, &CamX); in AnimTick() [all …]
|
| /RvlSDK-3.2/build/demos/gxdemo/src/Texture/ |
| D | tex-layer.c | 41 u32 rot; variable 265 rot ++; in AnimTick() 266 if(rot > 1439) in AnimTick() 267 rot = 0; in AnimTick() 276 MTXRotDeg(ry, 'Y', (float)rot); in DrawSmoothCube() 277 MTXRotDeg(rz, 'Z', (float)rot / 2.0F); in DrawSmoothCube()
|
| D | tex-2-tex.c | 42 u32 rot; variable 325 rot ++; in AnimTick() 326 if(rot > 1439) in AnimTick() 327 rot = 0; in AnimTick() 335 MTXRotDeg(ry, 'Y', (float)rot); in DrawSmoothCube() 336 MTXRotDeg(rz, 'Z', (float)rot / 2.0F); in DrawSmoothCube()
|
| /RvlSDK-3.2/build/demos/gxdemo/src/Transform/ |
| D | tf-pn-mtx.c | 34 u32 rot; variable 162 MTXRotDeg(rx, 'X', (float)rot); in DrawTick() 163 MTXRotDeg(ry, 'Y', (float)rot); in DrawTick() 164 MTXRotDeg(rz, 'Z', (float)rot); in DrawTick() 309 rot ++; in AnimTick() 310 if(rot > 719) in AnimTick() 311 rot = 0; in AnimTick()
|
| D | tf-tg-mtx.c | 46 u32 rot; variable 324 rot ++; in AnimTick() 325 if(rot > 1439) in AnimTick() 326 rot = 0; in AnimTick() 343 MTXRotDeg(ry, 'Y', (float)rot); in DrawSmoothCube() 344 MTXRotDeg(rz, 'Z', (float)rot); in DrawSmoothCube() 449 MTXRotDeg(ry, 'Y', (float)rot); in SetProjectionTexGenMtx() 450 MTXRotDeg(rz, 'Z', (float)rot); in SetProjectionTexGenMtx() 535 MTXRotDeg(ry, 'Y', (float)rot); in SetReflectionTexGenMtx() 536 MTXRotDeg(rz, 'Z', (float)rot); in SetReflectionTexGenMtx()
|
| D | tf-mirror.c | 48 static void GetMirrorMv ( VecPtr trans, VecPtr rot, Mtx mv ); 59 u32 rot = 45; // cube rotation variable 424 static void GetMirrorMv( VecPtr trans, VecPtr rot, Mtx mv ) in GetMirrorMv() argument 427 MTXRotDeg(mv, 'X', rot->x); in GetMirrorMv() 428 MTXRotDeg(tm, 'Y', rot->y); // ignore rot->z for now in GetMirrorMv() 500 MTXRotDeg(ry, 'Y', (float)rot); in DrawScene() 501 MTXRotDeg(rz, 'Z', (float)rot); in DrawScene() 628 rot ++; in AnimTick() 629 if (rot > 1439) in AnimTick() 630 rot = 0; in AnimTick()
|
| D | tf-stitch.c | 133 float rot = 0; variable 320 MTXRotDeg(mry, 'Y', rot); in DrawTick() 396 MTXRotDeg(mry, 'Y', rot); in DrawTick() 426 rot += 2; in AnimTick() 428 rot -= 2; in AnimTick() 488 MTXRotDeg(mry, 'Y', rot); in ComputeNormalRotMtx()
|
| /RvlSDK-3.2/build/demos/gxdemo/src/Lighting/ |
| D | lit-basic.c | 230 static u32 rot = 60; in DrawTick() local 277 MTXRotDeg(mr, axis[axisc % 3], (f32)rot); in DrawTick() 288 MTXRotDeg(mr, axis[(axisc+1)%3], (f32)rot); in DrawTick() 301 MTXRotDeg(mr, axis[(axisc+2)%3], (f32)rot); in DrawTick() 312 rot++; in DrawTick() 313 if (rot == 360) in DrawTick() 315 rot = 0; in DrawTick()
|
| /RvlSDK-3.2/build/demos/gxdemo/src/Framebuffer/ |
| D | frb-gamma.c | 511 static u32 rot = 0; in DrawDonuts() local 547 MTXRotDeg(m0, 'y', (rot+i*60)); in DrawDonuts() 558 rot = ++rot % 360; in DrawDonuts() 572 static u32 rot = 0; in DrawLitOcta() local 606 MTXRotDeg(mr, 'y', (f32)rot/2); in DrawLitOcta() 617 rot = ++rot % 720; in DrawLitOcta()
|
| /RvlSDK-3.2/build/demos/axdemo/src/ |
| D | axart3ddemo.c | 680 Mtx rot; in AnimTick() local 728 MTXRotAxis(rot, &Camera.zAxis, -stickX * 5.0f / 128.0f); in AnimTick() 729 MTXMultVec(rot, &Camera.xAxis, &Camera.xAxis); in AnimTick() 730 MTXMultVec(rot, &Camera.yAxis, &Camera.yAxis); in AnimTick() 763 MTXRotAxis(rot, &WorldZAxis, -stickX * 5.0f / 128.0f); in AnimTick() 764 MTXMultVec(rot, &Camera.xAxis, &Camera.xAxis); in AnimTick() 765 MTXMultVec(rot, &Camera.yAxis, &Camera.yAxis); in AnimTick() 766 MTXMultVec(rot, &Camera.zAxis, &Camera.zAxis); in AnimTick() 771 MTXRotAxis(rot, &Camera.xAxis, -stickY * 5.0f / 128.0f); in AnimTick() 772 MTXMultVec(rot, &Camera.yAxis, &Camera.yAxis); in AnimTick() [all …]
|
| /RvlSDK-3.2/build/demos/videmo/src/ |
| D | frb-vi-gamma.c | 576 static u32 rot = 0; in DrawDonuts() local 612 MTXRotDeg(m0, 'y', (rot+i*60)); in DrawDonuts() 623 rot = ++rot % 360; in DrawDonuts() 637 static u32 rot = 0; in DrawLitOcta() local 671 MTXRotDeg(mr, 'y', (f32)rot/2); in DrawLitOcta() 682 rot = ++rot % 720; in DrawLitOcta()
|
| /RvlSDK-3.2/build/demos/gxdemo/src/DisplayList/ |
| D | DL-tex.c | 479 u32 rot; // current cube rotation variable 693 MTXRotDeg(ry, 'Y', (float)rot); in DrawTick() 694 MTXRotDeg(rz, 'Z', (float)rot / 2.0F); in DrawTick() 729 rot ++; in AnimTick() 730 if(rot > 1439) in AnimTick() 731 rot = 0; in AnimTick() 746 rot = 45; in ParameterInit()
|
| D | DL-geom.c | 56 u32 rot = 0; variable 383 MTXRotDeg(r1, 'X', (float)rot); in DrawTick() 384 MTXRotDeg(r2, 'y', (float)rot/2.0F); in DrawTick() 500 rot ++; in AnimTick() 501 if(rot > 719) in AnimTick() 503 rot = 0; in AnimTick()
|
| /RvlSDK-3.2/build/demos/gxdemo/src/Tev/ |
| D | tev-swap.c | 357 static u32 rot = 0; in DrawDonuts() local 396 MTXRotDeg(m0, 'y', (rot+i*60)); in DrawDonuts() 407 rot = ++rot % 360; in DrawDonuts()
|
| D | tev-complex.c | 121 Mtx rot; member 394 MTXRotDeg(sc->model.rot, 'x', 30); in DrawInit() 430 MTXConcat(sc->cam.view, sc->model.rot, mr); in DrawTick() 439 MTXConcat(mn, sc->model.rot, mv); in DrawTick() 474 MTXConcat(mry, sc->model.rot, sc->model.rot); in AnimTick() 475 MTXConcat(mrx, sc->model.rot, sc->model.rot); in AnimTick()
|
| D | tev-outline.c | 336 f32 rot; member 472 pipe[i].rot = angle / ((NUMRINGS-3) * 2); in myAnimeModel() 480 MTXRotDeg( tmpMtx, 'Y', pipe[i].rot ); in myAnimeModel()
|
| /RvlSDK-3.2/build/demos/gxdemo/src/Indirect/ |
| D | ind-warp.c | 207 static void TexUpdate( f32 phase, f32 freq, f32 amp, f32 rot, u8 func ) in TexUpdate() argument 225 dx = (f32) nI / WIDTH_LYR1 * cosf(rot); in TexUpdate() 226 dy = (f32) nJ / HEIGHT_LYR1 * sinf(rot); in TexUpdate()
|