Searched refs:reverbStd (Results 1 – 3 of 3) sorted by relevance
123 static AXFX_REVERBSTD reverbStd; variable496 AXRegisterAuxACallback((void*)&AXFXReverbStdCallback, (void*)&reverbStd); in MNU_auxa()753 reverbStd.time = 3.0f; in init_effects()754 reverbStd.preDelay = 0.1f; in init_effects()755 reverbStd.damping = 0.5f; in init_effects()756 reverbStd.coloration = 0.5f; in init_effects()757 reverbStd.mix = 0.5f; in init_effects()787 AXFXReverbStdInit(&reverbStd); // initialize reverb in init_effects()
123 static AXFX_REVERBSTD reverbStd; variable198 reverbStd.time = 3.0f; in setupAudioSystem()199 reverbStd.preDelay = 0.1f; in setupAudioSystem()200 reverbStd.damping = 0.5f; in setupAudioSystem()201 reverbStd.coloration = 0.5f; in setupAudioSystem()202 reverbStd.mix = 1.0f; in setupAudioSystem()225 AXFXReverbStdInit(&reverbStd); // initialize reverb in setupAudioSystem()237 AXFXReverbStdShutdown(&reverbStd); in shutdownAudioSystem()630 AXRegisterAuxACallback((void*)&AXFXReverbStdCallback, (void*)&reverbStd); in MNU_auxa()
127 static AXFX_REVERBSTD reverbStd; variable723 AXRegisterAuxACallback((void*)&AXFXReverbStdCallback, (void*)&reverbStd); in MNU_auxa()898 reverbStd.time = 3.0f; in init_effects()899 reverbStd.preDelay = 0.1f; in init_effects()900 reverbStd.damping = 0.5f; in init_effects()901 reverbStd.coloration = 0.5f; in init_effects()902 reverbStd.mix = 0.5f; in init_effects()931 AXFXReverbStdInit(&reverbStd); // initialize reverb in init_effects()