Searched refs:rSplitX (Results 1 – 1 of 1) sorted by relevance
559 f32 rSplitX = 0.5F * (glob.rWorldX + (layer->nTileWidth * (1<<layer->nHS))); in G2DDrawLayer() local562 if (rLocalPosX >= rSplitX) rLocalPosX -= glob.rWorldX; in G2DDrawLayer()