Searched refs:plIndex (Results 1 – 2 of 2) sorted by relevance
143 u32 plIndex = 0; in CreateShader0DL() local165 plPtr[plIndex++] = GDGetCurrOffset(); // patch pointer in CreateShader0DL()166 plPtr[plIndex++] = GX_TEXCOORD0; // target info (TEXCOORD0) in CreateShader0DL()167 plPtr[plIndex++] = 1; // source info (TEXMAP1) in CreateShader0DL()216 *plSize = plIndex * sizeof(u32); in CreateShader0DL()232 u32 plIndex = 0; in CreateShader1DL() local257 plPtr[plIndex++] = GDGetCurrOffset(); // patch pointer in CreateShader1DL()258 plPtr[plIndex++] = GX_TEXCOORD0; // target info (TEXCOORD0) in CreateShader1DL()259 plPtr[plIndex++] = 2; // source info (TEXMAP2) in CreateShader1DL()264 plPtr[plIndex++] = GDGetCurrOffset(); // patch pointer in CreateShader1DL()[all …]
552 u32 plIndex = 0; in PatchShaderDLTCScale() local558 while( plIndex < mdl->plSize / sizeof(u32) ) in PatchShaderDLTCScale()571 GDSetCurrOffset(mdl->plPtr[plIndex++]); in PatchShaderDLTCScale()574 tcid = (GXTexCoordID)(mdl->plPtr[plIndex++]); in PatchShaderDLTCScale()577 tmid = mdl->plPtr[plIndex++]; in PatchShaderDLTCScale()