Searched refs:nX (Results 1 – 3 of 3) sorted by relevance
65 s32 nX, nY, nZ; in MapEditor() local181 for(nX = 0; nX<nStampWidth; nX++) in MapEditor()183 *buf++ = map[nZ + ((nX + nStampLeft) & (nMapWidth-1))]; in MapEditor()229 for(nX = 0; nX<nStampWidth; nX++) in MapEditor()231 map[nZ + ((nX + nStaticX) & (nMapWidth-1))] = *buf++; in MapEditor()294 s32 nX, nY, nW, nH; in DrawCursor() local296 nX = lyrBack.nTileWidth * (nStampLeft + nMapX - nStampStartX - nStampOffsetX); in DrawCursor()318 GXPosition2f32( (f32)(nX + 4), (f32)nY ); in DrawCursor()320 GXPosition2f32( (f32)nX, (f32)nY ); in DrawCursor()322 GXPosition2f32( (f32)nX, (f32)(nY + 4) ); in DrawCursor()[all …]
91 s32 nX, nY; in CreateTexture() local98 for(nX=0; nX<TEX_SIZE; nX++) in CreateTexture()102 nI = ((nY<<8)&0xfc00) + ((nX<<2)&0x3e0) + ((nY<<3)&0x18) + (nX&0x7); in CreateTexture()103 rDist = 1.4f*(f32)sqrt(((TEX_HALF-nX)*(TEX_HALF-nX))+((TEX_HALF-nY)*(TEX_HALF-nY))); in CreateTexture()
676 s32 nX = ((nOrder >> 4) & 0x3e) - 31; in TextureParticleEmit() local684 vDest.x = nX * 5.0F; in TextureParticleEmit()701 prt->tex_s = (nX * 0.015625F) + 0.5F; in TextureParticleEmit()