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/RvlSDK-3.2/build/demos/gxdemo/src/G2D/
DG2D-testEditor.c65 s32 nX, nY, nZ; in MapEditor() local
181 for(nX = 0; nX<nStampWidth; nX++) in MapEditor()
183 *buf++ = map[nZ + ((nX + nStampLeft) & (nMapWidth-1))]; in MapEditor()
229 for(nX = 0; nX<nStampWidth; nX++) in MapEditor()
231 map[nZ + ((nX + nStaticX) & (nMapWidth-1))] = *buf++; in MapEditor()
294 s32 nX, nY, nW, nH; in DrawCursor() local
296 nX = lyrBack.nTileWidth * (nStampLeft + nMapX - nStampStartX - nStampOffsetX); in DrawCursor()
318 GXPosition2f32( (f32)(nX + 4), (f32)nY ); in DrawCursor()
320 GXPosition2f32( (f32)nX, (f32)nY ); in DrawCursor()
322 GXPosition2f32( (f32)nX, (f32)(nY + 4) ); in DrawCursor()
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/RvlSDK-3.2/build/demos/gxdemo/src/Texture/
Dtex-tlut32.c91 s32 nX, nY; in CreateTexture() local
98 for(nX=0; nX<TEX_SIZE; nX++) in CreateTexture()
102 nI = ((nY<<8)&0xfc00) + ((nX<<2)&0x3e0) + ((nY<<3)&0x18) + (nX&0x7); in CreateTexture()
103 rDist = 1.4f*(f32)sqrt(((TEX_HALF-nX)*(TEX_HALF-nX))+((TEX_HALF-nY)*(TEX_HALF-nY))); in CreateTexture()
/RvlSDK-3.2/build/demos/gxdemo/src/Geometry/
Dgeo-particle.c676 s32 nX = ((nOrder >> 4) & 0x3e) - 31; in TextureParticleEmit() local
684 vDest.x = nX * 5.0F; in TextureParticleEmit()
701 prt->tex_s = (nX * 0.015625F) + 0.5F; in TextureParticleEmit()