Searched refs:nStaticX (Results 1 – 1 of 1) sorted by relevance
219 s32 nStaticX = nStampLeft + nMapX - nStampStartX - nStampOffsetX; in MapEditor() local231 map[nZ + ((nX + nStaticX) & (nMapWidth-1))] = *buf++; in MapEditor()369 s32 nStaticX = nStampLeft + nMapX - nStampStartX - nStampOffsetX; in RenderEditorMode() local383 *buf++ = map[nZ + ((nX + nStaticX) & (nMapWidth-1))]; in RenderEditorMode()394 map[nZ + ((nX + nStaticX) & (nMapWidth-1))] = *buf++; in RenderEditorMode()407 map[nZ + ((nX + nStaticX) & (nMapWidth-1))] = *buf++; in RenderEditorMode()