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Searched refs:nStampHeight (Results 1 – 2 of 2) sorted by relevance

/RvlSDK-3.2/build/demos/gxdemo/src/G2D/
DG2D-testEditor.c32 s32 nStampTop, nStampHeight = 1; variable
158 nStampHeight = 1 - nStampOffsetY; in MapEditor()
163 nStampHeight = 1 + nStampOffsetY; in MapEditor()
171 if (nStampHeight > nMapHeight) in MapEditor()
173 nStampHeight = nMapHeight; in MapEditor()
178 for(nY = 0; nY<nStampHeight; nY++) in MapEditor()
188 if ((nStampWidth == 1) && (nStampHeight == 1)) in MapEditor()
226 for(nY = 0; nY<nStampHeight; nY++) in MapEditor()
299 nH = lyrBack.nTileHeight * nStampHeight; in DrawCursor()
378 for(nY = 0; nY<nStampHeight; nY++) in RenderEditorMode()
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/RvlSDK-3.2/build/demos/gxdemo/include/
DG2D-test.h76 extern s32 nStampTop, nStampHeight;