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Searched refs:nI (Results 1 – 7 of 7) sorted by relevance

/RvlSDK-3.2/build/demos/gxdemo/src/G2D/
DG2D-testLevel1.c298 s32 nI, nJ; in MapInit() local
320 for (nI=0; nI<WIDTH_LYR1; nI++) in MapInit()
322 map1[(nJ<<HSHIFT_LYR1)+nI] = (u8)nC; in MapInit()
333 for (nI=0; nI<WIDTH_LYR1; nI++) in MapInit()
335 if (map1[(nJ<<HSHIFT_LYR1)+nI] == '*') in MapInit()
337 nStartIdx = (nJ<<HSHIFT_LYR1)+nI; in MapInit()
339 poShip.rPosX = (f32)(nI<<TILE_HSHIFT_LYR1); // Initial world position (in pixels) in MapInit()
342 map1[(nJ<<HSHIFT_LYR1)+nI] -= ' '; in MapInit()
DG2D-testEditor.c256 s32 nI, nJ; in SaveMap() local
265 for (nI=0; nI<nMapWidth; nI++) in SaveMap()
267 fprintf(fpMap, "%c", map[(nJ<<layer->nHS)+nI] + ' '); in SaveMap()
/RvlSDK-3.2/build/demos/gxdemo/src/Texture/
Dtex-tlut32.c92 s32 nI; in CreateTexture() local
102 nI = ((nY<<8)&0xfc00) + ((nX<<2)&0x3e0) + ((nY<<3)&0x18) + (nX&0x7); in CreateTexture()
104 indexTexture[nI] = (u8)(rDist); in CreateTexture()
113 s32 nI; in CreatePalettes() local
115 for(nI=0; nI<NUM_ENTRIES; nI++) in CreatePalettes()
118 tlut32[nI].r = (u8)(rR0+(nI*(rR1-rR0)*0.00390625f)); in CreatePalettes()
119 tlut32[nI].g = (u8)(rG0+(nI*(rG1-rG0)*0.00390625f)); in CreatePalettes()
120 tlut32[nI].b = (u8)(rB0+(nI*(rB1-rB0)*0.00390625f)); in CreatePalettes()
121 tlut32[nI].a = (u8)(rA0+(nI*(rA1-rA0)*0.00390625f)); in CreatePalettes()
124 tlutPalette0[nI] = (u16)((tlut32[nI].g<<8) + (u8)tlut32[nI].r); in CreatePalettes()
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/RvlSDK-3.2/build/demos/gxdemo/src/Indirect/
Dind-tile-data.c252 s32 nI, nJ, ndx; in MapInit() local
259 for (nI=0; nI<WIDTH_LYR1; nI++) in MapInit()
261 ndx = (nJ<<HSHIFT_LYR1)+nI; in MapInit()
266 poShip.rPosX = (f32) nI/WIDTH_LYR1; in MapInit()
276 off = (nI & 7) | ((nI >> 3) << 5) | ((nJ & 3) << 3) | in MapInit()
Dind-warp.c209 s32 nJ, nI, off; in TexUpdate() local
217 for (nI=0; nI<WIDTH_LYR1; nI++) in TexUpdate()
222 dx = ((f32) nI / WIDTH_LYR1) - 0.5f; in TexUpdate()
225 dx = (f32) nI / WIDTH_LYR1 * cosf(rot); in TexUpdate()
255 off = ((nI & 3) | ((nI >> 2) << 4) | ((nJ & 3) << 2) | in TexUpdate()
/RvlSDK-3.2/build/libraries/G2D/src/
DG2D.c174 s32 nI, nJ, nK, nM; in FillSection() local
191 for(nI=*nL; nI<=*nR; nI++) in FillSection()
193 nTile = ((u8 *)layer->map)[nK + ((nI + nMapX) & nHMask)]; in FillSection()
205 aSortBuffer[(*nIdx)++] = (s8)nI; in FillSection()
236 for(nI=(*nL+nMapX); nI<=nM; nI++) in FillSection()
238 if (nI<0) in FillSection()
242 else if (nI>nHMask) in FillSection()
248 nTile = ((u8 *)layer->map)[nK + nI]; in FillSection()
262 aSortBuffer[(*nIdx)++] = (s8)(nI - nMapX); in FillSection()
286 for(nI=*nL; nI<=*nR; nI++) in FillSection()
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/RvlSDK-3.2/build/demos/gxdemo/src/Geometry/
Dgeo-particle.c290 u32 nI, nJ, nK; in TextureParticlesInit() local
294 for(nI=0; nI<TOTAL_SAMPLES; nI++) in TextureParticlesInit()
298 GridOrder[nI] = (s16)nJ; in TextureParticlesInit()
302 for(nI=0; nI<511; nI++) in TextureParticlesInit()
649 u32 nI; in ParticleInit() local
651 for(nI=1; nI<(MAX_PARTICLES+2); nI++) in ParticleInit()
653 ParticleData[nI-1].nNext = nI; in ParticleInit()
655 ParticleData[nI-1].nNext = 0; in ParticleInit()
773 u32 nPrt, nI, nN, nTmp; in EmitterEmit() local
813 for(nI=0; nI<nN; nI++) in EmitterEmit()
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