Searched refs:myControl (Results 1 – 1 of 1) sorted by relevance
198 MyControl myControl; variable254 myControl.cursor = 0; in myInitModel()255 myControl.animation = 1; in myInitModel()256 myControl.coord = GX_TEXCOORD0; in myInitModel()257 myControl.coord1 = GX_TEXCOORD1; in myInitModel()278 myControl.cursor ++; in myAnimeModel()282 myControl.cursor += 4; in myAnimeModel()284 myControl.cursor %= 5; in myAnimeModel()291 myControl.coord++; in myAnimeModel()292 if (myControl.coord > GX_TEXCOORD6) in myAnimeModel()[all …]